this post was submitted on 31 Aug 2023
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[–] [email protected] 27 points 1 year ago (2 children)

I'm one of the few who saw Saints Row 1&2 as a discount GTA clone and fell in love with Saints Row 3&4.

Honestly I don't know who the new Saints Row was for.

[–] [email protected] 23 points 1 year ago

I'd say that was probably the general attitude for SR1 and 2 overall - they were largely GTA clones, but when GTA took a turn into gritty and realistic, SR3 took a left on silly and surreal which allowed it to separate itself from the stigma of being a "GTA clone" and into its own category.

Even SR2 has a lot of really silly stuff that they don't really do in GTA games, like the property value minigame where you spray literal shit over everything. Stuff like that eventually became too absurd for Rockstar to want to do but it was perfect for SR.

3 is one of the only games I managed to 100% because I enjoyed it greatly. 4 was funny at first but then it became boring after a while when you had all your superpowers and it got boring to keep fighting the same alien SWAT cops over and over again.

For Gat out of Hell, I never bought into the "Johnny Gat is the GOAT" attitude that SR tries to get everybody to acknowledge. It was literally just a filler game comprised of mini-games, and I would often opt to play Kinzie instead of Johnny because I just like her character more.

[–] [email protected] 6 points 1 year ago* (last edited 1 year ago)

SR1 was discount GTA, but SR2 was its own thing already.

Huge and detailed world, infinite customisation options, and a story that balanced comedic relief with serious moments.

It's a shame that the game is so buggy, because I'd replay it a lot more otherwise.

In comparison, SR3 had a lot less content: smaller game world, much shorter story mode, less side quests.