this post was submitted on 15 Aug 2023
216 points (94.6% liked)
Asklemmy
43336 readers
778 users here now
A loosely moderated place to ask open-ended questions
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- [email protected]: a community for finding communities
~Icon~ ~by~ ~@Double_[email protected]~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
This. Wait for the remake, the original plays like shit on modern Windows versions.
It plays perfectly fine, it uses ScummVM. You're just spoiled with first person controls and a free roaming environment.
No, I played the original Riven on Windows 2000. This looks much worse. For example the embedded videos aren't aligned properly and they clearly have different color correction so they pop out from the rest of the static images. And, I could be wrong but it just seems much more pixelated or lower color fidelity. I realize having a better quality monitor and higher resolution might explain some of that, but regardless of the technical explanation the user experience becomes worse than playing on contemporary equipment. They should have used a better upscaling algorithm. There were other issues too that I can't recall at this moment. Just the fact that you get the geek-oriented ScummVM interface in your face when you buy a game is kind of jarring.
Most things you describe are the side effects of displaying a 640x480 game on a modern LCD. I agree, however, that the default settings make the game look worse because of aspect ratio correction and the default nearest neighbor scaler. Both can be improved by either using an SVGA CRT or a pixel shader.