this post was submitted on 14 Aug 2023
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I love review bombing culture. Because companies always (always) push to have more money. Ten years ago we wouldn't think that loot boxes would be so common. Now lootboxes are more common and games more shittier.
And sometimes people snap and just bury the game that crosses some lines. Imo those lines were crossed long ago. Now we notice it when the game is both bad and have loot boxes.
But it's funny to look at overwatch because they also gambled to push as much shit into the game and lost (at least I hope so, the game still have 50000+ players)
Steams reviews have a much higher weight in regard to a games success than any other form of review. The new Battlefront games came to Steam way later, when EA Play got introduced and a big chunk of EAs exclusive library moved to Steam. By that point the Battlefront games got all patched up and were somewhat beloved. But a native Steam release like BF2042 was met with harsh criticism, which ultimately let to the game's failure. There is a reason why AAA studios like Blizzard, EA, Ubisoft or Microsoft prefer not to release their games on Steam and each have their own launchers. The lack of transparency is also why the Epic Games Store is an attractive alternative for publishers. I'd like to think that Steam has the most solid review system one could ask for, something that other launchers are severely lacking. An "overwhelmingly positive" status for a game is an automatic success and everything below "mixed" is nearly a death sentence. Even games that are successfull, like the recent CoD titles start out "negative" or "mixed" on Steam release. But that doesn't matter anymore, because the publisher already got his money from their own launcher and console releases.
So... steam reviews come with words... you don't have to guess why something is rated poorly. You just scroll right down to the words and hundreds of people will tell you if they were "butthurt" or if the game just sucks.
Jesse, what the fuck are you talking about
I have never even heard of anyone reviewing BF2 for the movies. Everything I saw and heard were for loot boxes, the levelling system, the guns, skins, or pride and accomplishment.
EA BFII released before TLJ (Nov 17, 2017 vs Dec 15, 2017). And the controversy for BFII happened before it's release, more than a month before anybody had the chance to see TLJ. On top of that, because of the extreme amounts of negative press, all paid loot boxes were removed from BFII within like a week of its release, and all future content would be entirely free. So while sometimes review bombing may be people clamoring about 'wokeness' or just ineffective, BFII is not the example to use as it's probably the singular hardest pivot in game direction in modern AAA due to player outcry.