LouNeko

joined 1 year ago
[–] [email protected] 25 points 10 hours ago

I would love to get a code break down and see how Bethesda spaghetti recoded the Skyrim horse mechanic into a vehicle.

[–] [email protected] -2 points 10 hours ago* (last edited 10 hours ago)

* for adults

Children hitting each other is perfectly fine everywhere s/

It's even indirectly encouraged by punishing the victim instead of the assailant.

[–] [email protected] 5 points 10 hours ago

Just because jt was easy for you doesn't mean it was easy for everybody else.

[–] [email protected] 5 points 4 days ago

Don't know if it counts but, "Game of Life" (1970) on "The Powder Toy" (2008).

[–] [email protected] 9 points 1 week ago (4 children)

Take the median Income, tripple that number. Below that tax income, above that tax networth.

[–] [email protected] 2 points 1 week ago (1 children)

2010 Stoya, Now Sasha.

[–] [email protected] 4 points 1 week ago (3 children)

Now or in 2010?

[–] [email protected] 11 points 1 week ago (1 children)

Oh wow look at what the tides have swept ashore. A Pringles can, some rubber gloves and a few sponges.

[–] [email protected] 2 points 1 week ago

I know, it's as likely as me shiting myself a pair of angel wings.

[–] [email protected] 12 points 1 week ago

More like the other 90% were pocketed on every step between blueprint table and front.

[–] [email protected] -5 points 1 week ago (2 children)

As an outsider I'm fine with all of this for the US, as long as the US is completely demilitarized and gets rid of every last one if their nukes. Can't have hyper-religious christian Nazis start nuclear crusades in the name of the only God that matters to them - The Dollar.

 

For years I've been looking for a mod that does a simple thing - showing the resources needed for all placed construction blueprints, ideally in parenthesis on the vanilla resource list next to the corresponding resource.

I'm tired of selecting all the placed floor tiles and then multiplying it by the number of resources per tile by hand. Especially because you can only select a limited number of entities at once. You have to fiddle around with the camera to section of portions of your blueprints if they exceed this limitation. It would save a lot of hassle for larger builds if the number of resources in construction or production queue would be visible at a glance.

Additionally the aproximate amount of days your food will last should also visible on the resource list.

 

I can't help it.

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