this post was submitted on 19 Jun 2025
67 points (97.2% liked)

Games

19921 readers
819 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] sorghum 1 points 6 days ago

I'm saying that the pricing scheme Nintendo has for the S2 ecosystem is not conducive to pushing volume. This is evident to my other comment from talking to my local game store. Console demand is high, while games, accesories and controllers are not. If the average consumer's S2 library goes over 10 games average for the lifetime of the console, I'll be surprised unless pricing changes. The people who have purchased a S2 are holding back on other purchases that usually accompany that purchase. The people who haven't yet purchased and who will not purchase are likely aware of the prices as well. My rural local TV station ran 2 stories on price increases. Even if not all games are $80 each, the preconception is there for quite a few people that all S2 games are $80 each no matter if you've purchased a console or not.