this post was submitted on 28 May 2025
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[–] [email protected] 6 points 5 days ago (3 children)

This makes me sad that the only way I can play Portal (or Portal 2) is in a 32-bit VM. a 64-bit remake would be so awesome.

[–] [email protected] 8 points 4 days ago

It natively runs on Linux though.

[–] [email protected] 8 points 5 days ago (2 children)

Would it make that much of a difference? I doubt you'd be pushing more performance.

[–] [email protected] 3 points 4 days ago* (last edited 4 days ago)

I guess if you're using a system that's a bit on the low end of portals system requirements, removing the requirement of running a VM might have some noticeable effect, that's a pretty niche problem though...

[–] [email protected] 1 points 4 days ago

it was more about just being able to run it on osx again since they (Apple) removed 32-bit support some time ago.

[–] [email protected] 5 points 4 days ago

There a source port of at least portal 1.

https://github.com/AruMoon/source-engine

Here's the active fork of the original project. Going through the issues of the original project, it seems to have support for building for 64 bit platforms.

No portal 2 support though. Although mentioned in the issues of nileusr's repo is this: https://github.com/EpicSentry/P2ASW , which is interesting