this post was submitted on 27 May 2025
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Because you're not hurting people but imaginary characters that have been exceptionally evil.
If you can't see the difference you're a complete idiot. Do you know what a story is? What a game is? What morale is?
Do you know what allegory is? Just because you don't match a story 1:1 doesn't mean you can't learn something from it.
And yes, I know what morale is. It's that thing you destroy when you twist the game to punish the players for not doing what you want. Especially since the players don't see the world or characters as anything other than a game, so they don't think of the GM as punishing anyone but them.
I'm trying not to sink to your level and insult your intelligence over and over, but you really should be able to pick this up if I spell it out to you enough times.
You know what? You're the only one here thinking that this encounter is meant to end in a tpk. Which tells a lot about the kind of person you are.
Your comparison is simply stupid. Deal with it. You don't understand the point I'm making and you're crying like an entitled player would if he couldn't do anything he like at the expense of everyone else. What am I supposed to tell you? You're defending a spoiled kid making a mess here and using dumb comparisons to make your point.
This encounter can serve as a narrative tool to put the campaign back on track. It gives the characters an opportunity to change. If you can only see that as a punishment you have the maturity of a child.