this post was submitted on 19 May 2025
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Fable II was very weird for this type of thing.
A guy sat at the end of the bridge in Bowerstone South. And no matter what you gave him -- money, rings, food, a diamond worth CR 6000 -- he was still there the next day.
It was just weird.
The only benefit was it gave you KILLER purity scores -- I mean you could go out and kill an entire village of innocent people and then just give him two diamonds and you would be rated as a saint again. If you liked that sort of thing :)
Fable II was the perfect intersection of jank weirdness and genuine good-game-ness