this post was submitted on 19 May 2025
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[โ€“] [email protected] 9 points 1 week ago (1 children)

Fable II was very weird for this type of thing.

A guy sat at the end of the bridge in Bowerstone South. And no matter what you gave him -- money, rings, food, a diamond worth CR 6000 -- he was still there the next day.

It was just weird.

The only benefit was it gave you KILLER purity scores -- I mean you could go out and kill an entire village of innocent people and then just give him two diamonds and you would be rated as a saint again. If you liked that sort of thing :)

[โ€“] Kellamity 4 points 1 week ago

Fable II was the perfect intersection of jank weirdness and genuine good-game-ness