this post was submitted on 06 Apr 2025
204 points (89.5% liked)
Games
37467 readers
1176 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here and here.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Maybe it’s from huffing too much copium; but I think that Valve’s eventual Steam Deck successor will probably have mainstream console levels of appeal.
By that point in time, compatibility should be nigh-sorted (thanks to all the hard work currently happening), and users won’t need to interact with the Linux desktop mode at all. It would be completely transparent, and only enthusiasts and power-users would ever want interact with it.
The biggest thing going for the SteamOS platform is the immense library that it brings forward; no other console can compete with — even with full backwards compatibility (which even the Switch2 is struggling with).
Probably not the Steam Deck successor alone, but the PC handheld ecosystem as a whole might be able to get there at some point (preferably mostly running Linux).
Though it's kind of insane how much progress was already made over one generation: It went from a Kickstarter grift (Smach-Z), to the Steam Deck, to multiple competitors already.
Yes, we need the Xbox handheld to fail, we don't want Windows to take Linux's best chance to grow.
Eventually, perhaps. I do not claim to have a crystal ball powerful enough to peer decades into the future. But right now, for this generation, I can say we're a long way from that point just yet.
What is it about backwards compatibility that the Switch 2 is having issues with? I thought it was all games that brought their own hardware, or depended on a feature that the new Switch doesn’t have (IR camera on the Joycon for example)
Nintendo published a list of games with compatibility issues. Says they are "continuing to improve compatibility, including by working with publishing and developing partners", which implies they're hoping to patch in fixes for affected games.
From my understanding, even though they both run Nvidia-designed ARM processors - there are enough differences between the two SOCs that a direct 1:1 translation is not possible for all titles, and those will need to go through an emulation layer.
Additionally, there are certain titles won’t be compatible due to hardware changes (Ring Fit Adventure for example, and probably all of the LABO stuff?).
For Ring Fit and Labo, they've clarified that those games aren't compatible with new JoyCons but can still be played with old JoyCons.
Also Lenovo is releasing a legion go that ships woth steam os. Thay will help push steam os development and adoptions.