this post was submitted on 14 Jun 2023
34 points (100.0% liked)
Gaming
1495 readers
1 users here now
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
See also Gaming's sister community Tabletop Gaming.
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Maybe I'm missing something, but what's so remarkable about persistence? EVE Online has had persistence since before Star Citizen was even announced. It's nothing new to the MMO world. Especially since it's sharded, so it's not even synced between shards/servers. It's literally just numbers in a database somewhere. Where's the novel technology? They don't even have server meshing yet.
It might have been hard to code, but that has as much to do with their choice of engine as anything.