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And you might eventually die, after you have become a fallen empire yourself, and get stomped by some next level crisis, while the AI empires are less than useless. I consider this a plus though. Eternity is a very long time, and boredom is a very strong emotion. No game could keep me entertained for eternity.
I'm imagining that "living in the game" implies something a bit more personal than the game interfaces. So I'd get to attend decadent high-society events, travel around and see the worlds under my domain, meet interesting aliens, have an affair with the fungoid president of planet AZ-12-69 (...)
I mean sure, you're right, I would eventually get my shit wrecked by an endgame crisis and things would go very tits up for my space empire. I'm not that good at Stellaris, just sorta okay, and something tells me that not having the birds' eye view that the game gives you would make the strategising even harder.
... But it is also worth taking into account that we can go beyond the interactions the game allows, so boredom would take quite a bit longer to set in.
Rush Titans, make a Behemoth Planetcraft or five, or just one Systemcraft. Even the Blokkats can't handle that level of firepower. The fleet power isn't a number anymore. Just a white skull