this post was submitted on 30 Jan 2025
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Blaming GPU manufacturers for poorly optimized games is a bit like blaming forks for people being obese.
Yes, games should be optimized. Thats a given. But its not NVidias fault for making better, more performant graphics cards with new features each generation. Its the game developer's fault for being lazy, not knowing how to use their game engine, and not optimizing their game. GPU makers could drop the most advanced card known to man and that would make no difference for developers. Its still on them to optimize their game.
The artifacting is way down compared to before. AI isn't going anywhere, and I only see it improving with less artifacts in the future. In some videos I have seen some issues but its really unfair since to show them on YouTube they have to record at only 120 fps and slow the game to 50% speed, and even then they also get slapped with YouTube compression. I don't know if the artifacts will even really be very visible or noticeable outside of some edge cases.
I am more curious to see if MFG can be used for games that have a forced framerate cap, or emulators.
I don't blame them for poorly optimized games but i do blame GPU manufacturers for all the little things they do to inflate their prices.
I mean, I agree but what are you going to do about it? Even if they didn't add features, itd be "supply chain issues" or some other made up excuse. Whatever it takes to get Jensen a shinier jacket. But I personally would rather have new features I may or may not use compared to no features for the same price.
Not buy. It's that simple.
Yarp im not really arguing witcha, ops argument was different than mine anyhow. What will i do? Everything in my power (nothing). I'll continue ta complain mightily about their unfair market control and price fixin' simply cuz it feels good to vent
There's a good reason why you see Nvidia or AMD splash logos on game startup. Companies 100% get kickbacks to make demanding games that use the newest hardware