this post was submitted on 08 Oct 2024
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[–] [email protected] 51 points 1 month ago (5 children)

I can't wait to see speed runners cheese it and completely miss its point :/

[–] [email protected] 69 points 1 month ago (2 children)

TBF, generally speedrunners start speedrunning games because they love it to death (ie. have played it through several times already) and want to start challenging themselves in new ways.

[–] [email protected] 39 points 1 month ago* (last edited 1 month ago) (1 children)

...or the videogame is known to make views on youtube.

Anyway, this don't undermine the intention of the developer.

[–] [email protected] 11 points 1 month ago (1 children)

Speedrunning isn't THAT popular. If you want to chase trends there are much easier ways other than spending thousands of hours on a single game to have low chances of make a record.

[–] [email protected] 4 points 1 month ago* (last edited 1 month ago) (1 children)

Yeah I agree. the effort to profit ratio on speed running is so low there is no way anyone is doing it for profit over their love for the game.

I tried speed running a game once and it was exhausting. It's like accusing math professors of publishing papers for the money.

[–] [email protected] 0 points 1 month ago

Except for the people that try to cheat to do it.

[–] [email protected] 0 points 1 month ago (1 children)

Yeah, I get that, but on the more aggressively short cut games, you could argue its not the same game anymore if all the story is now skipped. Still entertaining to watch, and I do occasionally, but it can get a bit silly.

I'm still looking forward to the first:

"Hi guys, today I'm going to show you how the locker skip works, you just run at this locker while tapping crouch, annddddd we are clipped through the ground, and can now run to the exit. Easy game"

:D

[–] [email protected] 13 points 1 month ago

any% with glitches is pretty much always a wild ride to watch.

on that note; man I need to get back on the IGN's playlist of "devs react to speedruns", most devs are such good sport when it comes to breaking their game :D

[–] [email protected] 7 points 1 month ago (1 children)

No one has a record on speedrun.com time for me to get that world record!

[–] [email protected] 2 points 1 month ago

I beleive in you!

[–] [email protected] 7 points 1 month ago (1 children)

? Why come up with a hypothetical outcome just to make yourself mad? Is there some trend of speedrunners ruining educational games I am missing?

[–] [email protected] -1 points 1 month ago (1 children)

Its a joke, relax. Almost all games get speed run, no reason to expect this to be different. And any% speed runs often skip huge portions of the story, no reason to expect this to be any different either. There is nothing to be mad at, it'll likely happen, it'll likely be silly/funny to watch.

[–] [email protected] 3 points 1 month ago (1 children)

The :/ face doesn't help it seem like a joke. It reads like you're genuinely upset about people misunderstanding art.

[–] [email protected] 0 points 1 month ago

Text is a bad medium for conveying emotion.

To me, :/ has always been a fairly neutral expression, like ¯\_(ツ)_/¯ or 😐, I would have used :( to convey upset, but its certainly reasonable that others would read it differently.

I kinda hoped my other comments would have made it clearer, but again, text is a bad medium :( oh well

[–] [email protected] -2 points 1 month ago

You can't really make a point about reality by making a game. A game is a list of rules. You can adjust these rules however you like to see which players perform closest to what you think is the best way to play, and you can also sit and watch as all of those rules are cheesed because there's no external factors to consider.

The game is gonna prop up whatever the developers think is right and be completely meaningless in the grand scheme of things.

Games should aim to be fun. I'm gonna get back to helldivers to deliver some managed democracy to alien scum!