this post was submitted on 27 Sep 2024
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[–] [email protected] -3 points 1 month ago* (last edited 1 month ago) (5 children)

You talk like Nintendo games weren't optimized to hell and back.

Edit: I meant games developed by Nintendo. Pokemon is developed by Game Freak.

[–] [email protected] 14 points 1 month ago (1 children)

The new Pokemon games grind to a halt if you are in the south of the map and look at the north. Because you are rendering the entire map. How is that optimized to hell and back?

[–] [email protected] 5 points 1 month ago (1 children)

Those aren't developed by Nintendo, but by Game Freak. Compare those to Mario Cart, Mario Odysee, Zelda BotW and TotK, etc.

[–] [email protected] 6 points 1 month ago (2 children)

Well, game freak is still a Japanese developer. Mario Cart is a very computationally light concept, as usually are Mario games, idk about odyssey in particular though, but they tend to be small maps with small amount of entities each. Zelda is fair, I've heard good things about it.

It's easy to make a good performing game if its concept and art design are computationally light. Optimization is about turning a computationally hard problem into a light algorithm that doesn't take much resources.

[–] [email protected] 4 points 1 month ago

Not claiming that all japanese devs are like Nintendo. Just that there is some variety.

Mariko Kart is graphically quite complex for the hardware it's running on, so are Mario games (these maps are neither small nor do they have only few entities). There's a german youtuber who analyses the technical aspects of many nintendo games and given his report: it's amazing how good these games look on the switch.

Optimization is about turning a computationally hard problem into a light algorithm that doesn't take much resources.

Yeah. And Nintendo's first party games look incredible for the hardware they run on.

[–] [email protected] 2 points 1 month ago* (last edited 1 month ago) (1 children)

Zelda is fair, I've heard good things about it.

Breath of the Wild actually had quite a lot of frame drops in the Lost Woods. I remember it was a topic of discussion for a while.

I don't remember for sure if Tears of the Kingdom suffered from the same issues or not.

[–] yonder 1 points 1 month ago (1 children)

Tears of the kingdom runs worse than BOTW. The game feels like it's running at 15fps when anything remotely complex is happening. It's running on a phone processor though so the performance is forgivable.

[–] [email protected] 1 points 1 month ago

Thinking on it more, I do remember the game pausing to load whenever I dove quickly into the depths.

[–] [email protected] 5 points 1 month ago (1 children)

They haven't been optimised in over a decade at this point.

[–] [email protected] 1 points 1 month ago* (last edited 1 month ago) (2 children)

Have you seen TotK, Mario Odysee, etc.?

[–] [email protected] 1 points 1 month ago (1 children)

Have you seen them?! Obviously not.

[–] [email protected] 1 points 1 month ago (1 children)
[–] [email protected] 1 points 1 month ago (1 children)

They are all technically a mess.

[–] [email protected] 1 points 1 month ago* (last edited 1 month ago)

How? How is a game that would have been considered impossible on the hardware "technically a mess"?

[–] [email protected] 0 points 1 month ago (1 children)

Have you seen the pokemon games?

[–] [email protected] 0 points 1 month ago

Are those developed by Nintendo?

[–] [email protected] 3 points 1 month ago (1 children)

Optimization died when hw limitations are less severe

[–] [email protected] 3 points 1 month ago

Good thing the Switch is very limited, I guess?

[–] [email protected] -1 points 1 month ago (1 children)
[–] [email protected] 2 points 1 month ago (1 children)

... was not developed by Nintendo.

Pokemon games sell, no mattersif the are/run like shit. That's why Game Freak doesn't put the effort in.

[–] [email protected] 1 points 1 month ago (1 children)

I thought it meant Nintendo exclusives, my mistake

[–] [email protected] 1 points 1 month ago

Could've specified "developed by Nintendo". At least you're not claiming that Mario and TotK was "technically a mess".