this post was submitted on 18 Sep 2024
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Pirating still shows companies that their product has demand/value
You're better off switching to Indie games only to really protest the game publishers
I mean not really. Even if they have a rough idea of how many times their game has been pirated by looking at seeder counts on torrents or whatever, theyre definitely not taking those numbers as a win and saying "look how many people didnt pay for our product, that just proves everyone really wants it". Theyre comparing sales numbers.