this post was submitted on 16 Jun 2024
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[–] [email protected] 9 points 5 months ago (1 children)
[–] [email protected] 5 points 5 months ago (1 children)

The Starfield one is fine in my book.

[–] [email protected] 11 points 5 months ago (1 children)

They do need to refactor their cell framework to support real-time streaming for interiors or cut down the load times to near instantaneous because modern titles do not need to have such long loading times apart from the initial load when the game boots

[–] [email protected] 1 points 5 months ago (1 children)

Loading times aren't getting smaller. Textures, sounds and other files are getting bigger, and regardless of how well optimized you make your engine load assets, if those files are big your device CPU is going to take longer to load them into RAM.

[–] [email protected] 0 points 5 months ago

Better hardware absolutely cuts loading times.