this post was submitted on 12 Jun 2024
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Most players use guides to play that game?
Is that common these days?
It doesn't seem very fun.
Eh, if you want specific endings you need a guide or you can spend hundreds of hours finding and talking to each npc after each boss fight. I don’t have that kind of time and I don’t like getting locked out of things because I only talked to the creepy dead looking guy five times instead of six.
But the game itself is still worth it despite not being able to play it without someone telling you how to play it the entire game?
There's so many good games that are fun to explore and progress through, why stick with one that you can't even play unless you follow instructions minute by minute?
I know this game was popular, so there must be some reason.
Quest guides like what Belgdore is talking about just tell you who to fight/talk to if you want to finish certain quests or get certain endings. It doesn't tell you how to fight your battles and usually doesn't even cover how to get there (unless its especially arcane -- looking at you Millicent).
Further, the best part of these kinds of games (at least IMO) is the adventure itself. Working through a zone to a boss and then learning how to overcome the boss is the fun part. It's the part of the game that makes you hone your skill as a player and "git gud". Quest guides... stat build guides... pretty much anything short of a zone walkthrough or boss mechanic overview won't help you with that.
Okay, I definitely like exploring new areas and finding out what's going on, and kicking ass of course.
I can only remember posts about how to technically defeat this or that regarding elden ring, so I thought that's all there was to it.
Especially because there were so many posts, but none of them reflected anything except the technical mechanics of dodging after this fire ring or whatever.
I never look at "how to beat certain bosses" guides, usually it's very hard to understand anyway and I have much more fun learning the bosses movesets myself... Not to say there isn't a lot of trial and error dying, oh there is a lot of that.