this post was submitted on 04 Jun 2024
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Virtual Reality
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Hold up, hold up. When you say that you’re installing Alyx but it might be too much for your deck, are you implying that you have played VR games using your steam deck?
I’m not doubting you, just looking for confirmation. Thanks!
Yeah, it works good enough for the games listed above. I get a slight stutter every few minutes or so. But for now it's been playable. But I doubt that it will be enough to run Alyx comfortably.
I'm using ALVR and a Quest 1 headset. Its lower resolution should definitely help. I tried halving the resolution for Squadrons to see if it could get rid of the stutters, but it didn't help with those and instead made the game too ugly.
One caveat, I'm running OpenSUSE instead of SteamOS. That might give me slightly better performance, at least that's my subjective impression. Games run definitely better on Plasma Wayland than X11. And last time I experimented on SteamOS with VR I couldn't get it to work in gaming mode. And 2GB of zram definitely helped with City Skylines, but the impact on VR-games should be negligible.
Thank you for your reply and guidance. I’m going to go see if I can get something to work with mine.
If you do, follow https://github.com/alvr-org/ALVR/issues/2115#issuecomment-2130310279 with the path adjusted for the Deck. I was banging my head against the wall until I found that.
The Deck is just a (slow) Linux PC, why wouldn't it work?
Because it's slow and VR is very resource demanding. It has to render everything twice and to mitigate motion sickness, the standard FPS to hit is 75-90.
From NoneYa's comment, it sounds like it "works" but it's not gonna be very enjoyable.
I didn’t think it had enough power to run VR. I’m going to have to do some tinkering.