this post was submitted on 22 May 2024
113 points (99.1% liked)

Games

16810 readers
997 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

cross-posted from: https://sopuli.xyz/post/12933469

Super Mario Maker 64 exists, thanks to a new ROM hack

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 6 points 6 months ago (1 children)

Kinda wished it worked with that decompiled PC version of M64 that came out a while ago but still very cool!

[–] [email protected] 13 points 6 months ago* (last edited 6 months ago) (1 children)

Recently, there came out a way of recompiling N64 games for PC without a decompilation and with mostly working results. It is technically possible to apply the hack patch and then recompile it for PC. I don't know if there's a way to apply HD texture packs on top of that though (edit: there seems to be in the video, but I haven't looked into how).

[–] [email protected] 1 points 6 months ago

Here is an alternative Piped link(s):

recompiling N64 games for PC

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I'm open-source; check me out at GitHub.