this post was submitted on 04 May 2024
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[–] [email protected] 85 points 7 months ago* (last edited 7 months ago) (4 children)

Few days ago Sony announced through arrowhead (the developer) that you had to have a PSN (PlayStation Network) account linked to your steam account or you would not be able to play through steam. PSN is not available in certain regions that steam is, and so now a bunch of people who have bought the game and sank hours into it have no way of creating and linking a PSN account and will no longer be able to play a game they paid for. People are also throwing this on the “don’t take my info” bandwagon as well, but the real travesty is the people who paid for it that will no longer be able to play.

[–] [email protected] 101 points 7 months ago* (last edited 7 months ago) (4 children)

“don’t take my info”

In some regions, like the UK, you have to upload either a photocopy of a personal ID or a photograph of your face to verify your age before creating a PSN account. I think it's fair to be uncomfortable with it when you have to trust Sony, a company with notoriously bad cybersecurity, not to leak it to criminals.

[–] [email protected] 35 points 7 months ago (1 children)

Tbh I'm kinda amazed Sony hasn't gotten fucked in court due to their negligence yet.

Their security is really effective when they want it to be. For an example, afaik the DRM they use for theater DCPs has never been cracked. It took 4 yrs for the PS5 to get jailbroken and even then you can't jailbreak the newest firmware yet. The ps4's newest firmware has just been cracked, and so on.

They can make their consoles secure enough that it takes a while to crack them despite being literally, physically in the hands of hackers, yet they can't keep their cloud data secure to save their lives.

[–] [email protected] 15 points 7 months ago

The difference is that the firmware presents a tiny attack surface. You can't social-engineer machine code, or use an unsecured access point to gain entry.

[–] [email protected] 5 points 7 months ago (1 children)

It is truly amazing how you are forced to do that in the UK, for a company regularly getting hacked. Before disposable virtual credit cards, I always charger my account with coupons, to avoid giving them my financial data.

[–] [email protected] 1 points 7 months ago

If you live in the US, the government practically hands your data over to credit score agencies.

Agencies that HAVE been hacked in the past, as well. People are too ignorant for their own good if they're this pissed at Sony whilst Equifax isn't burned to the ground...

[–] MrScottyTay 5 points 7 months ago

Really? I've never done that for my PSN account and I'm in the UK

[–] [email protected] 3 points 7 months ago

Was not downplaying the other arguments, just putting emphasis on the argument I heard first. The “take my info” argument is just as valid.

[–] [email protected] 14 points 7 months ago* (last edited 7 months ago) (1 children)

Also those of us that really rather just keep our various accounts separate. I want them isolated, and I really dislike the idea that should something happen to my PlayStation account, then I’ll have to think about purchases in jeopardy on a completely separate account. It’s just future problems, and I’m not here for it as it’s so entirely unnecessary, and a frustrating trend in general with more and more games requiring third party accounts and especially launchers

[–] [email protected] 11 points 7 months ago (1 children)

I would love to listen in on the meeting that decided this. How did they think this was remotely a good idea

[–] [email protected] 9 points 7 months ago* (last edited 5 months ago) (1 children)

Their justification is that they need the PSN to moderate the community; right now they can't ban anyone, and only didn't launch with this requirement because it wasn't ready. But now the temporary grace period is ending. You need to agree to terms and services by signing up for PSN, including PSN codes of conduct they enforce in every game. Without that, they can't ban you for conduct you didn't agree to.

The counter argument is that they didn't make it clear enough that this was an eventuality, and that they could and should find alternate means to moderate their PC community that doesn't exclude so many players.

I suspect this is more about policing third party monetization than community moderation.

[–] [email protected] 13 points 7 months ago

Wait no, this doesn't make sense. Other games easily ban their own players from Steam. For easily available example, Rust.