this post was submitted on 08 Apr 2024
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Helldivers 2

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submitted 10 months ago* (last edited 10 months ago) by [email protected] to c/[email protected]
 
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[–] [email protected] 9 points 10 months ago (3 children)

Bugs would also be a bit more manageable if we could throw grenades into bug breach holes, like in HD1. Current strategy to manage the incoming tide is napalm or gas, though napalm is the preferred strategy right now.

[–] [email protected] 9 points 10 months ago* (last edited 10 months ago)

Napalm leaves lots of chaff alive, it's a theory that the dot damage doesn't properly apply to from non-host players. Gas actually works better for now.

That said, you can destroy a drop ship every 10 seconds with the Quasar, and even from very far, so it's still a L for bugs in every aspect.

[–] ScreaminOctopus 2 points 10 months ago (1 children)

Incendiary grenades! Unfortunately from a premium warbond

[–] [email protected] 1 points 10 months ago

Sounds like you need to hit up POIs more. Get those super creds and gear up!

[–] [email protected] 1 points 10 months ago

Orbital airburst. Trust me.