this post was submitted on 07 Jun 2023
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Creative
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Godot (specifically Godot 4). I'd always used Unity up until now but it's just getting far too slow and frustrating to use.
Yeah, UI containers are a little weird in Godot. Maybe a center-container (https://docs.godotengine.org/en/stable/classes/class_centercontainer.html) as parent node would help?
I'll give it a go, thanks! Am still very much at the stage where I don't even know what my options are so I'm just browsing through the node list and trying things at random. This is how we learn! 😆
(p.s. if you're a fellow gamedev, come join us at [email protected])
Trying things at random with a healthy amount of 'git reset' is my go-to learning strategy. And, thanks for link! (just joined)
It's funny. I'm a hobbyist game tinkerer and moving from Unity to Godot. I started using Unity 11 years ago, and today I just find it bloated and invasive. Godot 4 is easier and more powerful than the old Unity I fell in love with.
Yeah it honestly makes me sad, I remember Unity seeming like a world of opportunity when I first started but it's just ridiculous these days. Godot gang high five!
(also come and chat with us in [email protected], yes I know I'm a shill but how else are people gonna find communities :D)