Fedora is great! It ended my distro-hopping.
true_blue
As someone who currently uses a note-taking app with tags, I'd highly recommended adding that as a feature if it's not out of scope. I couldn't imagine going back to taking notes without tags. It makes organization so much simpler.
fwiw I remember reading around a year ago, a post by the KDE contributor Pointiest Stick that he actually thinks that Fedora has a better Plasma experience than Opensuse. I can't find the post where he said that though so take it with a grain of salt. But as someone who does use Fedora with Plasma, it feels like it mostly works fine. The only big issue I can think of atm is that the Plasma Discover auto-updater just doesn't work at all. It doesn't auto update. That could just be an issue specific to me though.
This actually sounds like a really good idea! This could be big! I wanna try this for myself to get a feel for it.
I understand and that was one of the things I was thinking of when I said "Valve’s done bad things in the past of course". But when you compare them to many other AAA publishers, I don't see how Valve is particularly bad. Especially when you start bringing up lootboxes. Unlike many other publishes that go these same bad practices, and at a larger scale at that, value has done some good too, and is generally much more permissive about things like fanworks, and that does a lot to build good will. I don't see what's "short memory" about this.
And I'm not even saying that I love valve or anything either, but the devil? Compared to other publishers?
Are you getting them confused with another company? Valve's done bad things in the past of course, but they're still a lot better than most other gaming companies that I know of. I typically put Valve alongside companies like Capcom and Sega as "one of the not bad ones" in terms of malicious practices.
How does this compare to waifu2x for anime-style images? Does it manage to beat it, or is this more for photos?
Not trying to be defeatist, but I feel pretty confident that this stuff will be forcibly or "accidentally" removed soon before the canvas stops being editable, or it will just be edited after the fact. The admins have the power to simply wipe away anything on the canvas that they don't like.
I have not ever bought a single game that used those monetization strategies as a part of its core business model, and I never plan to. The problem is that people like me (and presumably you) aren't the ones they're making the bulk of their money off of. It's the vulnerable people with addictive tendencies, the "whales" as they call them in the industry, that they're getting the vast majority of their profits from. It's predatory.
When they're targeting people who are struggling with addiction, "voting with your wallet" doesn't work anymore.
I would agree if it was about genuine game mechanics or story or things like that. But lootboxes aren't designed for fun. They're designed to exploit vulnerable people for maximum profit, and trick others into giving those vulnerable people an incentive to spend away their life savings on thinly-veiled gambling for virtual prizes.
We have much to gain from lootboxes (at least in their current state) being removed from the equation entirely.
Because you can make sure it was done right. You don't have to worry about bugs or other issues being the result of faulty packaging if you're the one doing the packaging. Plus It makes reproducing bugs easier when everyone's using the same package, and declaring the flatpak as the official package makes it much more likely that people will use the flatpak.
Strawman flame-bait everyone. Please ignore.