setsneedtofeed

joined 1 year ago
[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

Oh as a consumer I, personally, am not touching this thing with a ten foot pole.

I think the people who do continue to fund this thing are sucked in by the dream of what it could be and have developed a kind of personal ownership of the project in their heads. They are psychologically invested in seeing it succeed and you can’t convince them it’s never going to. And the developers are cynically sucking money out of them like cult leaders.

[–] [email protected] 2 points 1 year ago (2 children)

Well, you’re shifting from a fan POV to a developer POV here.

From the developer POV, it’s not wasted time. They are getting a constant stream of money. As long as they can tread water and make their motion look like progress they have an endless source of income.

[–] [email protected] 5 points 1 year ago (4 children)

Its supporters bounce between “It’s already out!” and “Developing such a huge game takes time.” depending on which stance is more convenient in an argument.

[–] [email protected] 1 points 1 year ago

I dunno, seems incredibly competent to me.

[–] [email protected] 0 points 1 year ago (1 children)

I was just saying the Deus Ex thing.

[–] [email protected] 1 points 1 year ago

It’s a different kind of beast.

NMS released. They put it in a box and said “This is the finished game”. It was then torn to shreds and the long road of updates was a redemption story for an already released product.

Star Citizen will NEVER be done. It will always exist in some weird development alpha-beta limbo. It’s never going to go on Steam or shelves as a finished product. This allows the developers cover to always say the game is in development as a shield against any and all criticism. From their perspective it’s kind of perfect. Fans throw money at it endlessly and the development never really needs to reach a coherent state of being finished. Why would they ever want to actually release a finished game?

[–] [email protected] 0 points 1 year ago (3 children)

Do you have a single fact to back that up?

[–] [email protected] 4 points 1 year ago

It’s just a small multi-time fee of 500 morbillion dollars, jeez, just pay the redditorino CEO a fair price, you 3rd party bullies.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

The Mass Effect series, specifically Mass Effect 2. The atmosphere, the scale, the characters. It's the kind of thing where a AAA budget really bring to life things that AA or indie would have had to cut down.

Fallout 4. I have a lot of problems with the story, worldbuilding, and endless minor nitpicky complaints about this game. However it is an amazing accomplishment and when it does something right, it does it very right. The game is the foundation of mods that make it amazing, and while the game didn't create the mods, they wouldn't exist without the game. To me Fallout 4 is "I played this game for 800 hours and there's nothing to do!" kind of complaining.

DOOM (2016). Wow. What a game. It took the mantle of the most iconic FPS in history and made it's mark. DOOM (2016) is to the original DOOM what Fury Road is to Road Warrior. It distilled what everybody liked and remembered (or thought they remembered) from the original and pumped it up to 11 with insane confidence.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

The most recently purchased game that I beat (aside from multiplayer only stuff like Deep Rock Galactic) would be Black Mesa. Motivation to see the overhaul of xen at the end of the game really kept me going.

I recently beat Fallout 1 again, but I was using a high intelligence, high luck gambing critical hit sniper so it was more like an experiment to break the game. I'm in the middle of a 1 intelligence playthrough and its challenging but becoming a bit routine now that I've overcome early hurdles.

[–] [email protected] 2 points 1 year ago (1 children)

I had multireddits for my subscriptions, but I liked discovering new things. With the extremely amount of trash filtering I did to r/all, it allowed me to discover interesting places I’d have never found on my own.

[–] [email protected] 2 points 1 year ago

There are decades worth of great games already out. People should be open to trying out older games, even if it means slight hurdles in downloading compatibility mods or patches.

 
 
 
 
 
 
 
 
 

If anybody wants to take a look. I put up posts on all kinds of minis stuff, but there is a focus on Oldhammer and scratch building stuff. I just want to show it off. I plan to keep adding and making it a kind of archive for projects that I find very cool.

Yes, self promotion. No, I don’t get any money out of it or anything. No ads. I run it at a loss, and all the minis are put up after talking with the creators

 

I like not just CRPG, but specifically scifi and/or post apocalyptic CRPG. I’ve replayed the first two Fallout games umpteeth times. Wasteland 2 and 3, while being tactical CRPGs rather than singular character driven ones are high on my list of great games.

But I’m looking to diversify. I know there are many Fallout-likes, but figuring out which are worth my time is difficult. So what have you?

UnderRail is always recommended but it also looks kind of impenetrable to understand.

ATOMRpg was fun at first when I tried it, but after a while my character simply couldn’t pass any speech checks and I got stuck wandering around the map in frustration.

I haven’t tried Encased. Reviews are split, with a lot of critique of the end game. I have no clue if it’s been worked on.

Colony Ship looks super interesting but I won’t buy it until it’s done.

 
 
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