sentient_loom

joined 2 years ago
[–] sentient_loom 4 points 3 days ago
  1. Funny, that's also what the right-wingers keep blathering on about.

  2. This wasn't hidden at all. I knew about it immediately, posts and stories about the explosion were being shared immediately. It was an extremely public event, and exhaustively reported on.

[–] sentient_loom 18 points 3 days ago
  1. It's two separate stories. The booster was caught perfectly, the top stage blew up.

  2. I knew immediately because I was watching the feed where they said "we lost the top stage."

  3. The success is much more interesting than the failure, and more newsworthy.

Nothing was hidden or secret. In fact, for two years all I ever heard was people everywhere laughing that the rockets were blowing up, when the rockets were (and still are) experimental and prone to failure since they're literally advancing rocket science.

[–] sentient_loom 7 points 1 week ago

Yeah my argonian just hopped everywhere.

[–] sentient_loom 9 points 1 week ago

I'll still play it. It's my favorite game ever and I'm curious how this will look.

[–] sentient_loom 4 points 2 weeks ago (5 children)

Would it be possible for a bad actor to connect a gas powered generator and get more tokens?

[–] sentient_loom 29 points 2 weeks ago (5 children)

hobbies are pointless because there’s just no improvement past certain point anyway

This is false for two reasons. One, "hobbies" aren't just for improvement. They're for fun, to express yourself and make something you find valuable. And two, there is improvement if you tackle increasing challenges.

I guess I'm lucky because I'm obsessed with my personal projects. They give my life structure. I'm not getting any interviews, not making any money, but I'm motivated every day by the ambitious projects I work on.

[–] sentient_loom 11 points 2 weeks ago (13 children)

I don't use the microwave. Also I didn't know there were different heat settings.

[–] sentient_loom 8 points 2 weeks ago* (last edited 2 weeks ago)

If anyone knew the answer there would be no addicts.

In the end, their drive to sobriety must be consistently stronger than the drive for drugs. There's no moral system with the power to counteract that. And it's not a moral failure that they can't.

In other contexts people love to blather about the power of discipline over motivation. Well this proves the lie. It has to come down to motivation, consistently. And you probably don't have the power to motivate them to consistently stay sober. You can't make sobriety consistently more enticing than getting high. The rest of us are more enamored by what sobriety offers. We are not morally stronger. We just prefer being sober, consistently (or some of us prefer other, less-destructive forms of intoxication).

Sorry about your friend. Take care of yourself.

[–] sentient_loom 2 points 2 weeks ago* (last edited 2 weeks ago)

Because they peed on your fucking rug.

[–] sentient_loom -4 points 2 weeks ago (7 children)

How exactly did your dad "arrange" your marriage? Sounds illegal.

[–] sentient_loom 6 points 2 weeks ago

Funny personalities don't make people laugh, and therefore aren't really funny. They're more patronizing and infantalizing.

Should I explain that not all planets live in the same Federation? I’m thinking no.

I think you've already gone astray from really explaining the (relatively simple) relationship between federated instances. It's already confusing because you're trying to make it fun.

I say, give your app whatever functionality you think is best, and the aesthetic/style/personality you think is best, but don't worry about making the fediverse "fun." Fun descriptions actually distract from the information.

[–] sentient_loom 1 points 2 weeks ago (1 children)

Actually I just get one bottle (of each) every 2 years. Even so, it's slightly expensive, and I bet that there's a cheaper alternative if I could find out what the ingredients are.

 

I'm making an RPG in C++ and the items (loot/gear) will have immutable base versions, but then the player can get instantiations of them which can change with use and modification. These mutable instantiations will be saved in the DB. But I'm wondering if the base versions should be defined in JSON, or a separate DB (with the same schema), or maybe the same DB (seems dangerous), or if I should just hardcode them in C++ in the ItemFactory.

How have you approached this problem in your games? How do game engines do it? I'm using SDL2 so I'm doing most of these systems from scratch.

14
Why I’m learning C++ (oldmoney.pattmayne.com)
 

I'm a decent developer, but with only a couple years' professional experience and no formal training. I'm looking for open source projects to contribute to (ideally pick one or two and get dedicated to them).

I'm open to small or large projects.

I'm using this as my source of options:

https://fediverse.party/en/miscellaneous/

But I'm curious if there are other ones, or if you all have ideas about which ones are needing and deserving help.

Thanks!

 
 
 
322
My favorite scene (sh.itjust.works)
 
 
 

These mint and banana low profile optical switches are the perfect switches. They're almost clicky, early tactile bump, and they sound and feel so good. There are no other switches like them (that I've found). But they never seem to be available in the stores anymore.

Maybe the Gateron ones are as good?

27
TERRANOMICON (terranomicon.com)
submitted 2 months ago* (last edited 2 months ago) by sentient_loom to c/[email protected]
 

Two soldiers declare a fight to the death, and give each other a year to plan. One starts a mercenary troupe, the other starts a domestic terrorism cell.

Meanwhile, a paralyzed billionaire invents robot bodies and becomes a cyborg. He tries to share this technology with disabled people everywhere, but instead his tech becomes a global arms race between those two soldiers.

https://terranomicon.com

 

A review of this amazing philosophy of science book on the omnipresence of intelligence and life.

 

How is the best way to get started building apps in the fediverse?

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