mycroft

joined 1 year ago
[–] [email protected] 33 points 10 months ago

Wow he only had to tank the company before his 50m worth of EA ownership became a problem...

[–] [email protected] 4 points 10 months ago

YouTube is cancer. They have made this the way you get content and likes. Creators spend hours trying to get a proper thumbnail since it has such a huge impact.

Basically YouTube demands clickbait now.

[–] [email protected] 14 points 10 months ago

Take one people and take their homes away, take another and call them "the chosen people or Judea" and tell them they can take the homes of the other people.

Now one group has been told by the "world" that this place is theirs because God said so.

The other is literally kicked outta their homes and is told it's their fault. Also they're walled in and can't leave.. and then they're told they're gonna get fucked unless they leave... but they can't leave..

[–] [email protected] 14 points 11 months ago (3 children)

I was always told "The Stupid Tax" wasn't a real thing... but then Elon goes and does another thing...

[–] [email protected] 57 points 11 months ago* (last edited 11 months ago)

Come on people you're all staring at flashing LEDs distracting you and you're ignoring the giant spolight of Riccitiello's ownership of over 400,000 EA shares.

He moved the EA stock price by 2 dollars the day they announced the Unity deal.

[–] [email protected] 104 points 11 months ago* (last edited 11 months ago) (1 children)

New hire, brought on board comes to a Monday meeting.

The company Quality of Worklife Balance survey has been returned, and it's awful. It's just after the 2008 crash, and we're barely treading water, but the company held on. The CIO brought everyone into the largest conference room, meant for hundreds (there's a couple dozen of us standing around, the chairs weren't setup) and we stand around her as she procedes to tell us "Why is your QWL so low, you should be talking to your managers about this! I don't wanna see another QWL survey this bad ever!" In a very yelly tone.

One of the managers raised their hand, and asked, "Folks feel like they're not being listened to and that they're not getting enough leeway to make decisions."

CIO: "Well they need to get over that."

And that was the first meeting a bunch of developers and IT folks got to see at that company.

Many other shenanigans occurred there, but my personal favorite was the quarter million dollar genset system all setup and tested multiple times -- fueled and ready to go, failed in a major power outage because someone left the key in the "test" position on the generator.

-- That CIO thought they led people, they did nothing of the sort.

[–] [email protected] 23 points 11 months ago

It's almost like the CEO of the company (John Riccitiello) supporting the most Indie game developers holds 53 million dollars in EA shares or something....

Even, and most likely especially, if Unity does poorly does EA benefit... I bet ya Riccitiella knows all the features of Frostbite, but couldn't tell you if you can do native reliable UDP networking in Unity...

[–] [email protected] 1 points 11 months ago

He noticed in 2015... How much you wanna bet he trusted it more back then and it almost killed him a bunch.

[–] [email protected] 13 points 11 months ago

So he must have definitely did it. Elon is anything if not consistent, he's gonna back the contrarian horse if someone tells him there's a race.

[–] [email protected] 53 points 11 months ago* (last edited 11 months ago) (2 children)

I think it's important to remember how this used to happen.

AT&T paid voice actors to record phoneme groups in the 90s/2000s and have been using those recordings to train voice models for decades now. There are about a dozen AT&T voices we're all super familiar with because they're on all those IVR/PBX replacement systems we talk to instead of humans now.

The AT&T voice actors were paid for their time, and not offered royalties but they were told that their voices would be used to generate synthentic computer voices.

This was a consensual exchange of work, not super great long term as there's no royalties or anything and it's really just a "work for hire" that turns into a product... but that aside -- the people involved all agreed to what they were doing and what their work would be used for.

The ultimate problem at the root of all the generative tools is ultimately one of consent. We don't permit the arbitrary copying of things that are perceived to be owned by people, nor do we think it's appropriate to do things without people's consent with their "Image, likeness, voice, or written works."

Artists tell politicians to stop using their music all the time etc. But ultimately until we really get a ruling on what constitutes "derivative" works nothing will happen. An AI is effectively the derivative work of all the content that makes up the vectors that represents it so it seems a no brainer, but because it's radio on the internet we're not supposed to be mad at Napster for building it's whole business on breaking the law.

[–] [email protected] 6 points 11 months ago

Game Dev Story... And every Kairosoft game.

Did they just forget they sell mobile games?

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