logibutt

joined 10 months ago
[โ€“] [email protected] 1 points 9 months ago (1 children)

Not so much GPUs themselves but GPU shader compilers really struggle on some code with a lot of branching and loops, operating on strings.

[โ€“] [email protected] 1 points 10 months ago (2 children)

Lol they ran their steam deck comparison at 1080p. I would've preferred to see it run at native 800p but at a lower power level limit instead