kryslogan

joined 11 months ago
[–] [email protected] 1 points 11 months ago

Ah, got it. I'm guessing this is why Intel leaves those types of circuits for the GPU. Then I'm looking forward to seeing what battlemage brings, and how these innovations trickle down to the iGPU

[–] [email protected] 1 points 11 months ago (2 children)

Right. So adding more codecs is what I'd like to see with improved performance and efficiency: pro res, braw, avid dnx, etc. I'm not sure if this could happen tho. Intel doesn't have to beat Apple with pro red speed but, something close and same with the others, ofc, this might be me wishing for pie in the sky lol. And with Ray tracing, Render engines, any ideas on that? I know it's tending a bit off topic.

[–] [email protected] 1 points 11 months ago (4 children)

From my perspective as someone who works with media a lot, having a powerful iGPU with the Cpu which has great decoders/encoders, speeds up lots of work flows. And reduces the need for a workstation with multiple GPUs, which ofc, some might still need regardless. Ideally, Nvidia and AMD would improve the ones in their GPUs, and so would Intel, but so far I haven't seen any signs of that, especially with Nvidia who wants you to buy a Quadro type card for that. At the moment Apples decoders/encoders do so much heavy lifting the Cpu and GPU on their SoC can accelerate other operations. I'd like to see this on the PC side. We used to buy add in cards for that say for Avid systems, Media100 systems, and Red footage, etc. If anyone has expertise on this feel free to chime in and add more, and educate me some more. So maybe not too applicable to heavy gaming but for content creation and heavy media work it would be a great thing.