kargarocP4

joined 1 year ago
[–] [email protected] 5 points 1 year ago* (last edited 1 year ago)

Almost surely what they wanted the Ambassador class to be. Also what they wanted the NX-01 to be in the beginning before they noticed how much more guns they needed.

[–] [email protected] 7 points 1 year ago (3 children)

your embedded images are too big and make your post look bad

[–] [email protected] 2 points 1 year ago (1 children)

i'm done, do what you want

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (4 children)

I have 20px wide and 22px tall
(edit)

[–] [email protected] 1 points 1 year ago (6 children)

the center symbol needs to be one higher
also the chat doesn't work I guess

[–] [email protected] 2 points 1 year ago

To be fair, its an open source game, so I don't really mind that much. And the logo that's here is already smaller than the original one lol.

[–] [email protected] 1 points 1 year ago

They wanted to do that scene since the very beginning! and they only did it at the very end

[–] [email protected] 2 points 1 year ago

As if the other 10 star trek movies didn't exist lmao

[–] [email protected] 13 points 1 year ago (2 children)

Yeah star trek right now really can't seem to decide whether "space is cold" or not.

Of course, that's because the truth has just alittle bit of nuance to it, and nuance is hard for writers.
Space can be cold, depending on where you are, but its also barely even there. No atmosphere means no convection, and that means you're gonna be losing heat much too slowly for it to be your number one problem if you've just been spaced without a suit.

[–] [email protected] 1 points 1 year ago

Would've been cooler if it was the three-nacelle version that everyone loves

[–] [email protected] 2 points 1 year ago (2 children)

The picture won't load.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

Speaking of unused music, the final TMP/TNG theme itself was almost different:
https://www.youtube.com/watch?v=BbdhC-OXXa0

There's an interview where they tell stories, and apparently after they made this early version of the music, Robert Wise listened to it and gave the best three word critique ever - "There's no theme!"
Goldsmith basically went "...oh.", then went back and reworked what he had already into the 2nd version, and there you go that's the final theme.

23
Kinetic impulse weapons (startrek.website)
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

"Full Impulse" is generally considered to be 0.25c.
The force of an impact of a Voyager-sized (700 kilotons) mass at that speed would be many times greater than that of the asteroid that killed the dinosaurs.
And I think its reasonable to assume that 0.25c isn't a hard limit, but rather an agreed-upon speed limit for starships.
If you could make an object go even faster, that energy goes up by a few orders of magnitude.
0.9c sounds doable. I don't know about any faster, but maybe?

At that speed, the force of Voyager hitting a planet would be at least hundreds of times greater than the aforementioned asteroid. This sounds like it would completely sterilize the planet.

Which begs the question, why don't we see weapons like this in star trek? I'd figure the Federation wouldn't use them, but the Federation isn't alone.

One argument I tend to see when this comes up is, that the shields would block it. Which then makes you think, if they could block that, then what couldn't they block? It makes them pretty much invincible. So I don't think that's it.

 
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