gila

joined 1 year ago
[–] [email protected] 2 points 11 months ago

Yeah, so in this hypothetical eventuality they rob themselves of income in relation to games already released, as well as goodwill in relation to games in production or planned for production in Unity. Seems to me like a recipe for backing down on one or the other.

[–] [email protected] 35 points 11 months ago* (last edited 11 months ago) (3 children)

I'm pretty sure devs can just withold payment after Jan 1, and for games already released if Unity wants the money they would be forced to sue the dev for not adhering to their illegal and unenforceable contract. They would have to prove the validity of their per-unit charges without having actually ever measured the units.

[–] [email protected] 0 points 11 months ago

Sure it can, I've got no problems using frame generation on my 3060. Any RTX card can do it

[–] [email protected] 1 points 11 months ago (2 children)

"DLSS2" and "DLSS3" are not references to the version of the DLL. They are references to different output modes of the DLL, which is also backwards compatible, i.e. the 3.5 DLL can output either mode. The Starfiels mods that were available immediately at launch do not use DLSS3, or by extension frame generation. It doesn't matter which DLL version you use

[–] [email protected] 1 points 11 months ago (4 children)

Are you sure the mod you're using is injecting DLSS3? Using the DLSS 3.5 DLL is not related to that. If it's only injecting DLSS2, it would be entirely expected to see negligible performance difference vs. FSR2.

[–] [email protected] 4 points 11 months ago (1 children)

You can't really measure the proportion of players that would buy the game were they not able to pirate it, which makes it easy for CEOs to imagine every incidence of piracy as a lost sale. Who's going to convince them they put the cart before the horse? It absolves them of direct responsibility for almost any shortcoming possible

[–] [email protected] 1 points 1 year ago

I don't know anything about the origin of the new use of 'cap'. No one was saying 'based' in proto-internet culture before Lil B's music videos around 2010-2011. This guy blew up quick and he used the word in his nickname. It was his version of BRRRR for Gucci, FLOCKA, etc. That's just a fact.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (2 children)

It absolutely was repopularised by Lil B, I was there for it. My understanding at the time was that it was a reclamation of the word from an original slang meaning of being strung out on crack. Lil B was celebrated ironically by the 4channers that later propagated the right wing appropriation of the term. I always interpreted that to refer to being strung out on 'the red pill' i.e. being unapologetically fascist.

[–] [email protected] 4 points 1 year ago

Kinda sorta required if you want to stream assets from storage, an approach taken by many modern games. Might not be absolutely necessary depending on your setup / game settings. BG3 also said SSD required but there's a "Slow HDD Mode" in the settings anyway, which I believe just shifts more of the streaming burden to RAM/VRAM. If you played on a HDD without enabling it, I guess you'd expect to see inconsistent pop-in as individual assets try to stream in faster than your storage can read. But playing with it enabled might also cause performance drop if your RAM/VRAM was already close to full utilization with the setting disabled

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (1 children)

Upon looking to this further I'm not sure if it actually works as I understood it to, due to the way group services are handled currently in Mastodon. Clearly there is some sort of flag in Activitypub on group accounts to indicate to other apps that it is a group account, because e.g. https://lemmy.ml/c/[email protected] works and you can follow it but the same link substituting /c/ for /u/ does not work. And for normal user accounts, the inverse is true.

However, aside from that flag, my understanding is they are essentially just user accounts that boost any posts from followers that mention the account handle, which causes the boosted post to show in the feed for all followers of the account. Since that account isn't actually posting the posts that it boosts, I guess it makes sense that activity wouldn't be visible in Lemmy, where boosts don't exist. Following this logic no posts would be displayed, and that's what is observed. Initially I thought this was because no one on the instance had followed the group yet, because e.g. https://lemmy.world/c/[email protected] does show posts while https://lemmy.ml/c/[email protected] does not. The same group on a.gup.pe also shows more posts on https://lemmy.ml/c/[email protected].

It's hard for me to make sense of what's going on here (especially as I don't microblog or use Mastodon personally) because clearly the Mastodon content is federating through the lemmy instance, but I've only been able to observe a subset of it and I haven't been able to figure out the parameters that have caused some posts to be visible in Lemmy but not others.

[–] [email protected] 2 points 1 year ago

... did you actually try asking for the refund? I just got one recently when I started a Kogan subscription for a few bucks off shipping on an order I was doing and forgot to cancel. Nothing to it, just emailed and asked.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

Only the shortcut to the app was preinstalled on the build I put together a couple of months ago. When I tried to open it, it had to download and install first. Also, if you press Win+G to open the Game Bar and click the settings gear, under Notifications you can select "Hide notifications when I'm playing a fullscreen game". Edit: or just turn off the Xbox app notifications if you don't use it

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