ganoo_slash_linux

joined 1 year ago
[–] [email protected] 3 points 2 days ago

Windows is malware and deserves to be treated as such

[–] [email protected] 7 points 2 weeks ago

The 500 cigarettes adapter is so funny to me

[–] [email protected] 3 points 3 weeks ago

My understanding is that captchas were never supposed to be impenetrable, just difficult enough that to have bots (or mechanical turks) solve them at scale is expensive enough to deter that kind of automation. It's probably getting a lot easier for a computer to solve nowadays though.

[–] [email protected] 4 points 3 weeks ago* (last edited 3 weeks ago)

basically, instead of nerfing picto they buffed everything else. The biggest changes are:

VPR: removed their boss side debuff that causes more 10% damage, and baked extra potency into the regular abilities (sorta like leaden fist / monk stuff).

BLM: Buffs via enochian, f4, despair and some aoe stuff, re-addition of ice paradox, and a QOL change to Umbral Soul that pauses the eno timer indefinitely after you press it.

SAM: Basically got a mini rework, tsubame is no longer tied to a Meikyo or Tsubame-gaeshi timer, you literally just hit Kaeshi Setsugekka after every single midare. This screws with the loop, you have to do 1 more gcd per minute which means no filler at 2.14/2.15. Ad hoc play unaffected. This also single handedly makes speed samurai viable as this is a pretty massive buff to the basic 10 (previously 9) gcd loop of building up 3 sen and doing your double midare.

[–] [email protected] 1 points 1 month ago

Feels weird to review an expansion before 90% of the content has been released. We have the main story, main story dungeons, and 2 "hard mode" trials so far? And one of the EX is hot garbage, probably the worst fight released in the past 4 years or ever (subject to personal opinion). There's still 12 raid bosses, 5 more EX trials, large scale field content, a deep dungeon i think, and an ultimate raid or two on the way. Still remains to be seem whether they are going to continue with good fight design, or endwalker fight design. Music has some good points for sure, and story as always is a non-factor. It's really nothing special as far as JRPGs or even previous final fantasy games are concerned.

[–] [email protected] 2 points 1 month ago (1 children)

I'm a bit disappointed that SE is continuing to enforce the God-given correct way to play these jobs (monk, pictomancer) rather than allow us to do jank tech for a 1% or sub-1% gain. For samurai tendo, I must be the only person on the planet who likes the long recast (double weave after iaijutsu, triple weave after tsubame). I like the two extra weave slots during burst. Also curious where the potencies will end up, I would expect BLM to get a sizeable buff, and I'm also not sure if Picto is meant to be on par with melee DPS but its numbers are really high rn.

[–] [email protected] 1 points 1 month ago

Midrange systems from 3-4 years ago are the ones that are struggling a little bit. It's playable but noticeably slower. It can mostly be mitigated by turning all the bells and whistles off though, and I guess if we really wanted the extra frames we could turn down the resolution. But playing the game at 720p for instance is a serious disadvantage, theres not enough pixels to see your hud elements and the fight mechanics without a super ultrawide monitor or a zoom hack. 1080p is ok but 1440p or 4k are ideal

[–] [email protected] 1 points 1 month ago

The progression is absolutely time gated, and they definitely calculate the travel time to make each zone take some given amount of time to complete. When they need to pad out the zone a bit longer they add one of the trailing quests (autoscroller). It's the business model and the same reasoning for why they don't increase the weekly tome cap and also why there's a weekly loot lockout during the raid tier, if players could grind out all the gear they need for a patch in 1 week, they would. That said if all you want to do is the msq and normal content, you can probably beat that in 30-40 hours watching cutscenes if you can dedicate a weekend to it and unsub until the next patch. I finished the msq + all aether currents in about 16 hours after launch with a couple friends, skipping all cutscenes, and the leading edge progression groups were probably done in closer to 10-12 hours so they could hit the EX trials.

[–] [email protected] 1 points 1 month ago

Gonna make some rice and curry... Meal prep is important.

I will definitely starve if I do not prepare meals in advance. Not to death, but I would still starve

[–] [email protected] 2 points 2 months ago (1 children)

Some old friends had an inside joke that whenever we were getting called one by one (to receive a distinction or something) that the best was always saved for last. Then one of them would get called up and you could hear the hushed "Dang it!" coupled with a giggle of victory. Anyway that's basically how i feel every time my main goes without being featured another day. #1 is probably viper to complete the bookends (since #21 was picto) but i'll be pretty happy if my job makes the top 5

[–] [email protected] 2 points 2 months ago (1 children)

I just realized monk ROF/ROW are now getting new ranged GCDs (right?) Basically mudras except fewer of them so it doesn't feel like cheating. That's kinda huge, it feels like it will give just enough leeway for a good melee to keep uptime, and we all know how much the fight designers like to put big mechanics and movement/downtime during burst windows. Monk will probably be my 3rd job to level and gear up after samurai and dark knight

[–] [email protected] 3 points 2 months ago

Direct Critical Hit!!

 

Datamined / yoinked from the reddit discussion thread.

Spreadsheet

The new spells are at the bottom, starting with Goblin Punch.

I haven't done any blue mage raiding so I'm interested to hear other people's thoughts. There are some interesting ideas:

  • Infinite duration dot, another 60s duration dot
  • Pairs of moves that interact in a combo for extra damage or healing
  • 50% Physical or Magic mitigation. Maybe this is stance-based, like used with Veil of the Whorl or Schiltron? Or it will be a coin toss which mitigation you receive.
  • Front positional
  • Knockback effect... on enemies AND party members

What else stands out to you? What do you think the most difficult Eden mechanics will be for BLU teams? I think I heard something about the Titan orange/yellow/blue conga line already. Does anything seem impossible?

30
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

I'm interested in what kind of people hang around in here since the community is so small and so new.

How do you spend your time in game? Are you a raidlogger with a static, or tend to chat in your FC? Grinding mounts, getting gil, buying a house? Any Eureka/Bozja enjoyers?

When did you start playing? What's your favorite fight on any difficulty, or other content?

How many hours and characters do you have, are you on the free trial, leveling or looking for help and advice in game, or do you have your mentor crown already?

What region do you play on? What do you think of addons?

What (reddit or other) community did you come from / still use?

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