edgerunneralexis

joined 1 year ago
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[–] [email protected] 5 points 1 year ago* (last edited 1 year ago) (2 children)

is such an incredible list!

Incidentally, I'm currently working (very slowly due to my issues) on a sprawling gothic hyper-transhumanist cyberpunk interactive fiction game focused on creating a rich, novel-quality story, a fractally-detailed and heavily atmospheric world inspired both by regular cyberpunk and works like The Crow and Dark City, and naturalistic story-focused gameplay.

The gameplay will be focused around your dialogue choices with other characters and solving various obsticles designed to enhance your immersion in the world instead of pulling you out, realistic problems like figuring out who and how to talk to the right people at a night market to get illegal weapons, or how to get into your apartment to get your stuff back after you've been evicted. The problem solving gameplay (with usually more than one solution to every obsticle) is inspired by immersive sims like Deus Ex.

It'll deal with themes of positive transhumanism (so, modifying yourself, being an expression of your own identity ans values, makes you more yourself, even if it makes you less "human" — the opposite of the message cyberpsychosis is meant to carry) and questions of anarchist insurrectionism and nihilism.

[–] [email protected] 2 points 1 year ago

In Firefox you have to say "accept risk and continue."

[–] [email protected] 2 points 1 year ago (1 children)

The link works for me... I think it may be just that it doesn't use HTTPS? Your browser is going to complain about going to an unencrypted link if you've got your browser security settings turned up.

[–] [email protected] 3 points 1 year ago

Ghost in the Shell is a good one. I do like the less western/techno flairs. Actually, that's something I really like about Akira's soundtrack as well, now that I think about it. And yeah, I agree, having music to suit the mood and setting is always important!

CP2077's music for me honestly comes the closest across the board to being what I want, while still having a ton of variety. But it isn't music I can typically enjoy listening to out of game for some reason.

[–] [email protected] 1 points 1 year ago

Yeah, I enjoyed that part of Hardwired a lot as well. As alluring and interesting as sprawling neon megalopolises of the dark future are, contrast and variety is good.

[–] [email protected] 3 points 1 year ago

By far the most punk (cyber and otherwise) thing I have done in my life is become a public school teacher working in a low-income urban school district.

🤘

[–] [email protected] 2 points 1 year ago (1 children)

I'll definitely check out your music, I was 100% expecting you to reply with it when I made this post :D

[–] [email protected] 1 points 1 year ago

Ooh, Perturbator! I can definitely see that. I was never able to really mesh with his music though

[–] [email protected] 1 points 1 year ago (2 children)

That sounds excellent! I actually just finished reading an essay that made industrial music sound like the natural cyberpunk successor to punk rock, so this is perfect timing!

[–] [email protected] 3 points 1 year ago

Their writing style tends to be too rambling and short on clarity and punch for me (compare my explanation of Cyberpunk in the sidebar with the essay of theirs I shared), but there's still a lot of interesting stuff on their site. Wish I could get their RSS feed to work.

[–] [email protected] 4 points 1 year ago* (last edited 1 year ago)

I'm really excited for the possible addition of something like cyberpsychosis, or at least cyberware limits with the in-world excuse for those limits being cyberpsychosis. It has the potential to make the player feel less like some kind of truly special "chosen one" who's exempt from the rules everyone else has to follow and wins because of it, and more like just another punk on the street, who makes it — or doesn't — in spite of that. It would also add a real sense of fear and worry and downsides to balance out all the chrome you can get, which might balance the game (and the power fantasy aspect) a bit more.

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