Baguette is pain
Just to be clear, Visual Studio does not officially run on anything other than Windows.
However, as the linked blog post indicates, since this is .NET based you can use any IDE or code editor you like that has support, such as Visual Studio Code, or JetBrains Rider, which are available for Linux and macOS.
The game engine's own editor is also Windows only and presumably if that is .NET based then one day it might be cross platform if the community makes it happen. That doesn't really relate to Visual Studio though.
They're non breaking so he should be, well, not broken.
A key stroke?
At least the bit the mama saw was
I mean, it is coarse and rough and irritating, and it gets everywhere
They're from Tatooine...
FOR GREAT JUSTICE!
YOU HAVE NO CHANCE TO SURVIVE MAKE YOUR TIME
I know the situation really sucks, but I'm really glad I happened to join an instance with such a competent host. Not just decisions like this but also your approach to the infrastructure.
Thanks for all your ongoing efforts, and transparency with the community.
I 100% agree with the sentiment here, almost exactly what I said to my wife about the perfect blend; it's uniquely Doctor Who.
However, the gravity bit is almost certainly not unnecessary, because they kept saying "mavity" for the rest of the episode. It's a clue. This is no longer our universe, shenanigans are already afoot. There's definitely a reset coming at some point, because it's not going to be "mavity" for the rest of the show's life.
And the Doctor is aware (his facial expressions whenever "mavity" was said, and he said "gravity" near the end), but Donna isn't (she didn't know what he meant when he said "gravity" near the end)