anthromusicnote

joined 1 year ago
MODERATOR OF
[–] anthromusicnote 1 points 1 year ago (2 children)

I'm gonna hold off on the decision until I see a bit more input, but if the general sentiment is that staying open is better, I'm not gonna go against the flow there. I just wish Lemmy devs added some features to counterbalance the fragmentation of the fediverse

[–] anthromusicnote 0 points 1 year ago

Wrote a long winded-reply and my internet cut off when I sent it so I'll keep it brief. I agree that we don't want to centralize. However, Lemmy isn't feature complete. I'd love us to have some more reach. I don't need control over where that reach goes or how big this community gets, I just want it to be big enough to be functional. And functional means having enough folks with knowledge to help out new guys and being able to able to post a thread looking for advice and be likely to get replies. That's all I want. And for that to be a reality, Lemmy needs to step up it's cross-posting game from reddit. I don't like the attitude of FOSS community with regards to things like Linux, that user experience issues is a user problem, not a software problem, "just use the console, bro", though that's been getting better over the years. I just have to disagree there, it's only valid up to a certain point that is reached far too quickly. I feel like we shouldn't make it harder on users than we absolutely have to.

That said, you're right, I don't own this c/ and I don't dictate the rules. I just hope that the rules we can agree on will help us build a community that people want to join. That's my goal.

[–] anthromusicnote 2 points 1 year ago

Hah, I thought I noticed some autotune weirdness! I usually watch on 2x speed and sometimes I don't slow down for examples. Glad to know it wasnt just me!

[–] anthromusicnote 1 points 1 year ago

I only took a glance at it, but it's definitely on my list. I wasn't even on this planet back when this was released so it's always insane to see what media used to be like beyond just old movies! /u/can pulled this gem out of nowhere and I'm here for it!

[–] anthromusicnote 2 points 1 year ago* (last edited 1 year ago)

Yeah, I often get pissed off at music production youtube because I'm trying to search for good information on techniques or genres and all I get is "instruction manual" type videos with zero explanations on why they're doing what they're doing or i get "5 [TIPS/METHODS/HACKS] that will make you [crying emoji/surprised emoji/whatever]!" videos that consist of random and unrelated stuff, grouped together and barely explained. I was just looking for content to curate today and stumbled upon his channel, he does indeed have high quality stuff.

 

This is a great video overview on just the neccessary bits and nuances of making Drum'n'Bass. What I like about this specific video is that it helps you understand what is possible within the genre and doesn't restrict you like an instruction manual.

It will help you to familiarize yourself with the core concepts of DnB and give you some pointers on how to give your tracks a cohesive structure within it! Highly recommend.

 

cross-posted from: https://sh.itjust.works/post/463052

Understanding how to manage rhythmic patterns is a must-know for any producer. Unfortunately, not everyone has a formal music education, so if you're like me, this video will help you bridge that gap and help you on your music making journey!

EDMProd gives us some insights into the process of finding your rhythm with examples from house music and you can apply these concepts with relative ease to any other genre!

 

Understanding how to manage rhythmic patterns is a must-know for any producer. Unfortunately, not everyone has a formal music education, so if you're like me, this video will help you bridge that gap and help you on your music making journey!

EDMProd gives us some insights into the process of finding your rhythm with examples from house music and you can apply these concepts with relative ease to any other genre!

[–] anthromusicnote 2 points 1 year ago

Having used Serum for a bit (3 years, poor knowledge of sound design until more recently), there are some big workflow improvements in Vital that honestly are quite worth it for me. But yeah, switching off a plugin you're well-accustomed to has to provide way more benefits to be worth it than for a non-prior user. Great that it's free though!

[–] anthromusicnote 1 points 1 year ago

Gregory's explanations are refreshing and add a ton of perspective, such valuable stuff! I'm not sure about House of Kush plugins or gear, but there are a lot of producers with ears not being able to tell the difference between plugins, who will swear by a product for no other reason than they heard it somewhere else. Make sure you can hear it before you buy it!

 

cross-posted from: https://sh.itjust.works/post/440501

Compression feels esoteric to anyone who's starting out in the world of music production. Even when we start to understand how it works technically, we just slam on the gain and work that ratio until we can hear the difference as the sound explodes from distortion. But compression isn't just a tool to make your loudness more consistent, it's a tool that can help you shape the texture of individual samples or synths the way you want them to be.

In this video, Gregory Scott, audio hardware and software designer tells us how to listen for compression (in drums, more specifically). Go check it out, and I hope it helps you on your journey!

 

Compression feels esoteric to anyone who's starting out in the world of music production. Even when we start to understand how it works technically, we just slam on the gain and work that ratio until we can hear the difference as the sound explodes from distortion. But compression isn't just a tool to make your loudness more consistent, it's a tool that can help you shape the texture of individual samples or synths the way you want them to be.

In this video, Gregory Scott, audio hardware and software designer tells us how to listen for compression (in drums, more specifically). Go check it out, and I hope it helps you on your journey!

[–] anthromusicnote 1 points 1 year ago (1 children)

Discoverability sucks right now, unfortunately. Crossposting to big instances helps this stuff getting discovered in local. Searching for communities is hard as is (since you need pre-existing knowledge for the server to find it), and making it easier on the end-user will help create a self-sufficient community that can maintain itself and maybe even grow on its own. And you gotta have an account to create a community since there isn't one here, so that's just that.

[–] anthromusicnote 2 points 1 year ago

Glad it helped! I think we as producers tend to forget sometimes that behind every plugin we use there are hundreds of different algorithms doing different things with waveforms and digital representation of sound, since we only care about what we see and hear and that seems intuitive to us. Sound is physics and psychology and building incredibly complex things is only possible when you understand everything that goes on behind the scenes. Though you do have to pratice too... which is often more difficult than the theory, lol

[–] anthromusicnote 2 points 1 year ago (4 children)

The main purpose of making a local community is to aid discoverability of it on this instance, since that's the whole point of a music instance - sorting by local and getting music content. Adding to the sidebar is okay, but you'd need to do the same for every local (or relevant external) community to be fair and that's a ton of work (i assume) you don't need.

Picking and choosing different communities to x-post to is a lot of work for me, because I am really bad at categorizing stuff and most of my content coud easily be posted to several waveform communities at a time, because it's general production advice and free tools. Figuring out which tools are compatible with which DAW communities is not even something I can do to a decent degree and posting to every DAW or genre community about things applicable to all of them may become near impossible (and much more importantly it will spam the feed).

I'll consider fully migrating here when things settle down a bit, since there is a lot of talk (and action) about defederating certain instances or defederating by default if security measures aren't up to par, so having a big local userbase dampens the effect that has on discoverability really well (considering you have to go out of your way to find content from less populated instances.)

Thanks for responding and detailing my options here, I think I'm going to create an instance for music production here and cross-post for now if you give it a green light!

 

A big part of creating unique tracks is getting your synths to sound unique and distinct from each other as well as from other producers. If you've been used to working with presets and know how it feels to be trying to find that one sound, why not start learning how to make it yourself?

This video will get you started.

As daunting as it may seem at first, making simple patches is really fast from the get-go, so don't feel like you won't be able to immediately put that knowledge to work.

This video also goes into some technical details between different types of synthesis to avoid problems that you might encounter later in the mixing stage.

If you need a free alternative to Serum, consider Vital from a previous post! Although, you should be able to follow it with any other synthesizer!

I hope this video helps you guys on your journey!

[–] anthromusicnote 3 points 1 year ago (1 children)

Let me know if you guys want to see more of my content crossposted to this community. I've started working on it on a big instance to aid my discoverability and I'll consider migrating it when things get a little less hectic than they are now.

 

cross-posted from: https://sh.itjust.works/post/378776

Download: https://vital.audio/#getvital

Video guide by In The Mix: https://www.youtube.com/watch?v=7qQX6YGBQEA

I don't think there is any modern producer who hasn't heard of Vital, and probably even less who haven't heard of Serum. Those are the options when it comes to wavetable synths with great visual interface to give you better insight into your sound design. And from my limited experience with Serum, I think Vital might just be better in more than just visuals and price (Serum is so damn expensive!)

Vital comes feature complete with its free version. The only thing you get for paying is more wavetables and presets as well as exclusive perks from the developers. It's a great boon to hobbyist producers, and these guys have great confidence that you'll donate to support the effort. And I think that confidence is well placed, they deliver.

Vital is not one of those free alternatives that comes just as a way to do something a popular program does, but quicker, dirtier and worse. It's a feature-complete, well-polished product designed for professional use and comes with all bells and whistles you need to get amazing sounds out of it. And even some extras that you won't find in every other popular synth.

If I go over every feature of Vital, we'll be here all day, so I'll highlight some of my favorites and let you decide if you want to give it a chance:

Stereo LFOs allow you to stereoize your patches by desynchronizing your effect modulations. In layman's terms, you can use one control to do two different things to your left and right ears and get some clean (or trippy) stereo!

Random oscillators with tons of customization for all of your modulation needs. They can help your patch sound more organic and fresh throughout your track, or create some whacky, glitchy and/or chaotic sounds. It comes with a stereo feature too!

Great options for keyboard/note tracking, allowing you to keep your effects consistent (or warp them) on different pitches. You got a keyboard track option built into your filters as well as note and note relative to octave controls that give you total freedom over how your instrument behaves on different pitches!

I've been using Vital in my own productions for a while now and it's been a breeze to make the kind of sound I want with it. I hope this little overview helps you take the plunge and play around with it to see if you like it! Good luck!

Edit: I'm still trying to figure out how to format post better for Lemmy, so I had to re-add the link to download after realizing it got replaced by the image. Whoops!

 

I started a music production community on sh.itjust.works here and I want to crosspost my stuff from there so that music-centered instances can get better content and traction. I'm new to Lemmy as most people seem to be right now, so I don't really know how to approach this best. I don't see any pre-made general music production community on Waveform and I'm okay with making my own and keeping an eye on it.

Would creating a separate community here from a local account and then giving myself mod at my instance be a good idea or should I do something different (per your advice)?

[–] anthromusicnote 2 points 1 year ago

You can make some sick sounds by feeding your oscillators into peaky filters, like comb, flange and phaser then into high gain distortion and modulate the filter frequency with envelopes and lfo to completely destroy the sound! It can make pretty much any dubstep and riddim effect you ever heard, lol

 

Download: https://vital.audio/#getvital

Video guide by In The Mix: https://www.youtube.com/watch?v=7qQX6YGBQEA

I don't think there is any modern producer who hasn't heard of Vital, and probably even less who haven't heard of Serum. Those are the options when it comes to wavetable synths with great visual interface to give you better insight into your sound design. And from my limited experience with Serum, I think Vital might just be better in more than just visuals and price (Serum is so damn expensive!)

Vital comes feature complete with its free version. The only thing you get for paying is more wavetables and presets as well as exclusive perks from the developers. It's a great boon to hobbyist producers, and these guys have great confidence that you'll donate to support the effort. And I think that confidence is well placed, they deliver.

Vital is not one of those free alternatives that comes just as a way to do something a popular program does, but quicker, dirtier and worse. It's a feature-complete, well-polished product designed for professional use and comes with all bells and whistles you need to get amazing sounds out of it. And even some extras that you won't find in every other popular synth.

If I go over every feature of Vital, we'll be here all day, so I'll highlight some of my favorites and let you decide if you want to give it a chance:

Stereo LFOs allow you to stereoize your patches by desynchronizing your effect modulations. In layman's terms, you can use one control to do two different things to your left and right ears and get some clean (or trippy) stereo!

Random oscillators with tons of customization for all of your modulation needs. They can help your patch sound more organic and fresh throughout your track, or create some whacky, glitchy and/or chaotic sounds. It comes with a stereo feature too!

Great options for keyboard/note tracking, allowing you to keep your effects consistent (or warp them) on different pitches. You got a keyboard track option built into your filters as well as note and note relative to octave controls that give you total freedom over how your instrument behaves on different pitches!

I've been using Vital in my own productions for a while now and it's been a breeze to make the kind of sound I want with it. I hope this little overview helps you take the plunge and play around with it to see if you like it! Good luck!

Edit: I'm still trying to figure out how to format post better for Lemmy, so I had to re-add the link to download after realizing it got replaced by the image. Whoops!

 

This is a great video tutorial for stereo imaging bass-heavy instruments that you want to stay consistent on the low end, such as a bass guitar or distorted bass synth. Using stereo imaging plugins might be problematic and not produce the same results, so check the video out if this is something new to you!

If video is not your style, here's a short summary of "the trick":

The problem with using most stereo enhancing plugins is that they don't actually create side content, they just push your mid content to the side and create a really jarring wobble effect that you can hear most clearly on the low end, and your mids might not sound quite as wide as a result.

Reverbs smooth out the sound that passes through them, and with that they create unique frequencies that can be used for your stereo mix. This process fills the gaps in your frequency range and makes them distinct from your mono content, creating a wide stereo image and preserving clarity. Since we don't want to wash out the original sound we keep that reverb very short.

First, route your instrument's signal to a channel you'll use for the reverb. Then, high pass reverb channel around 160 hz so that you don't feed your bass into it. Add a convolution reverb plugin to that chain. Remove the dry signal from reverb channel so that you can have proper control over the mix. Set an extremely short decay (~0.2-0.05 seconds) on the reverb, use a small room IR or preset. Then you just max out witdh/stereo separation so all of that sound gets sent to the side channels.

If you did everything correctly, you now have your dry instrument channel and your reverb channel both sending signal to a bus or the master. Congrats!

I've personally found that convolution reverbs are not necessary to achieve the same effect, but a unique room signature will certainly give the sound more flavor.

Hope this little trick helps you on your journey!

 

I present to you VSCO Community Edition, one of the most high quality orchestral libraries that are available out there for free! They've got wind, strings, percussion and brass with articulations to boot! If you want to practice making some big orchestral pieces or to spice up your regular production without throwing out cash on a huge library you may not use, this. is. the. thing!

For a quick overview of what this library can do, let me go over some of the cool features here. They got samples with different articulations for different instruments, all of your staccatos, mutes, attacks, tremolos, vibratos, soft, hard or medium, where applicable. All of it comes packaged in a ton of different variants, .sfz for orchestral samplers (like free sforzando and sfiz), free Ochestools VST3, two different Kontakt libraries, .XRNI for Renoise, and original .wav files if you want to work it into your specific sampler! As a bonus there's a bunch of Omnisphere patches by Man Makes Noise that features movie-trailer and hybrid sounds made from this library!

But if you're trying to pick something for your first time, I suggest going with the .sfz paired with sforzando (Windows and MacOs) or sfiz (Linux). Sfz is a non-proprietary preset format that maps your .wav library to an orchestral sampler. It allows for Key Switch which is a feature for instruments with complex articulation that lets you play different articulations straight from piano roll, no tinkering required! All presets with key-switches built-in are marked with letters "KS", and if you wish to go deeper with it, you can make your own too!

A video-tutorial from Versilian Studios themselves will show you how to set up your .sfz instruments and explain some details related to the format: https://www.youtube.com/watch?v=VomafctByTs

Orchestools is more fit for advanced users that are willing to work with midi mapping, velocity mapping, envelope and LFO modulation to perfect the sound. Mind that you'll have to map every articulation separately so you can use them, as I'm not really aware if there is a Key Switch feature built-in. Also I haven't figured out a good way to work with percussion in it, so it might just not be fit for that use.

All samples are provided with Creative Commons 0 license, which means you can use it for anything you want, commercial production included!

 

This is a great and (relatively) concise video explaining what saturation means, different types of saturation and their relation to harmonics. Some really big insights there that will clear the process up for you. Big recommend.

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