[-] [email protected] 16 points 9 months ago

If it's a small edit to a single file VScode is often quicker, but if it's actually working with or developing changes in a larger codebase I find that a well integrated IDE instead of a more basic editor with plugins works better

[-] [email protected] 17 points 9 months ago

It's weird, but I quite often sit on calls watching people who use VSCode taking 2-3 times as long to accomplish the same outcome as I can in my Jetbrains IDE. Either they don't have the plugin installed rn, or it's not working atm, or they have too many and it's gotten slow, etc.

[-] [email protected] 3 points 10 months ago

I'd love to have understood any of your funny words magic man.. eli5?

[-] [email protected] 4 points 10 months ago

Then write your own guide, show them wrong?

[-] [email protected] 10 points 1 year ago

Preferably the latter, nobody should really be using SHA1 for anything security focused and new

[-] [email protected] 3 points 1 year ago

That's not why port forwarding is important. Port forwarding is needed so that fresh peers can communicate with you and join the swarm. That act has the side-effect of speeding up transfers by allowing more people into the swarm spreading the transfer across more potential seeds/peers

[-] [email protected] 3 points 1 year ago

It's one of those things that gets faster the longer I2P software is running. As I understand it, it takes time to building link betoween yourself and other members of the network in a safe and secure way, but once they're built up that extends your reach and speed

[-] [email protected] 13 points 1 year ago
[-] [email protected] 3 points 1 year ago

I mean if you could point to anything remotely as easy to use and functional as discord then this joke makes way more sense.

All you need to do is take a look at the working versions of these apps (slack, teams, etc) at some of the main features to see how crap the competition really is.

[-] [email protected] 3 points 1 year ago

Terraform and Terragrunt as a combination are really powerful.

Building reusable modules that you string together to infinity with automatically managed strategies is really powerful.

[-] [email protected] 5 points 1 year ago

I'd like to see something which explores the post-adventure celebrity. You've come back as a group from some grand adventure which has made you fame but not fortune. Now you're having to adjust to this famed lifestyle as a group.

Being summoned by nobility to lend your new found popularity and imagined coin.

Getting mobbed by people wherever you go.

Trying to continue making a living as adventurers when everyone recognises you and gets in the way.

Could be interesting

[-] [email protected] 3 points 1 year ago

To add, this is because a typical evil character isn't . They're someone who has a major difference in perspective from yourself doing the best they can with the baggage of the choices and situations they've been dealt. You see this in the cultures on either sides of wars. They're invaders, we're liberators, etc.

A good evil play through doesn't start with the party having any idea of the evil they're unleashing. It's only after they've made every good and self-justified decision they can where you hand them the mirror and break their self-image allowing them to lean into it if they want to.

If you want to try this out for yourself so you can see how it works, go play some Rimworld until you have a lived-in colony. (1yr+)

view more: next ›

ZeroNationality

joined 1 year ago