Someone got on with Skate? I loved THPS but when I tried Skate it was dull and boring. Probably managed 10 mins then never played again.
I tend to use less powerful bows or weaker pals to weaken, call back your pal when most work has been done and use better balls for stronger pals.
Looked forward to it. Taking their jolly time, but I'm sure it'll be awesome.
Looks good.
I really like OpenSuse, but the setup and configuration wasn't easy or straightforward. Manjaro had a superior way to setup partition for example. If they make this process smooth, it would really help folk experience a great OS that just works and is up to date.
<mint just works, y'all jokes>
Worth removing the full stop as it messes with the second URL.
It is the same, but I appreciate it may not seen that way. It is to do with how it is designed. If you cut a tree block, leaves around it are converted to orphans. Orphans decay.
Historically all leaf would consider decaying and performance wise in leafy areas, it was horrific, so it was changed to this. It seems the leafs aren't correctly orphaned when the tree was cut. If you press debug (f5), you can see the technical name of the node you're pointing at. If you cut tree, it changes to the leafname_orphan. These can decay. My assumption is the ones not decaying were not orphaned and won't have orphan in their technical name.
We have a bug for this but it hasn't been picked up yet. The project is made by volunteers so can never guarantee what and when someone will work on something.
There is a PR open to decrease the aggressiveness of the fire burn. I will forward this to the dev who is working on this so they can take these points into consideration.
Thanks for raising the issue.
Beware. The Stalker is somewhat more dangerous and camoflages!
Have fun :)
I use Linux, so not Nvidia. AMD is great. Good power for the money.
You're in the UK? Lol