ProjectPatatoe

joined 1 year ago
[–] [email protected] 1 points 1 year ago

Image added.

Didnt find anything stuck. Was thinking of maybe some paper washers to lift the left so i can crank down on the right or something. But i was expecting that metal ring to help with that.

[–] [email protected] 3 points 1 year ago

This was the first thing I thought too. I got to find that comic about "time-to-penis" stats.

[–] [email protected] 2 points 1 year ago

My old feature phone from 2010 had this.

[–] [email protected] 2 points 1 year ago

Were you using the app to subscribe? I noticed last night that the ones I made from the app got stuck in pending and when i got on the browser it worked. I forgot to try this community however.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

I find confusing when people complain about stability and dont specifcy live or ptu. Seems like ptu is much better overall from last I tried. I'm hopeful for this week. Most of the ones on the known issue list can wait for a 19.2.

I'm mostly concerned with these as they are potentially session enders:

  • ATC - Hangar door - Hangar doors appear open to players; however, when flying into hangar ship collides with closed hangar doors. Hangar Doors Causing Damage/Ship Destruction
  • Ships can explode from collision with invisible asteroids

And these since new player experience and all:

  • Transit - Area18 - Orison - Shuttles/Trains/Trams - Players are falling through sometimes disappearing trams and shuttles to their deaths
  • Locations - ArcCorp / Crusader - Area18 / Orison - Core Tech / Transit Systems - The Trams are out of sync with the station timers, causing trams to overlap or not appear on time
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