[-] [email protected] 1 points 25 minutes ago* (last edited 21 minutes ago)

wrye bash is the closest to a working solution that I've found so far.

I can run the exe via wine. It runs and displays some Skyrim folder stuff but it also runs into file path errors. Some of the file paths contain 2 "/" characters which causes errors and the "Open Folder.." dialog is missing an "OK" button and can't be used to open or select anything.

I managed to solve the dependency issues of the python version but then it runs into other errors.

Both seem like dead ends to me. How did you get yours to work?

[-] [email protected] 1 points 36 minutes ago* (last edited 34 minutes ago)

Plugins.txt gets overwritten each time the game starts. In Starfield you have to download this thing called plugins enabler and then you can add mods to the Plugins.txt file like that.

What did you do/what mods did you download in order to get the game to load mods based off of Plugins.txt instead of clearing the contents of Plugins.txt on each launch?

Also, I tried making the file not have write permissions and then I tried making it readonly by everyone except superuser. The game still somehow erased the contents of the file. The game is installed on an ext4 volume.

[-] [email protected] 1 points 42 minutes ago* (last edited 39 minutes ago)

Help me understand why installing mods without a mod manager is such a bad idea. Is the argument that it's too complicated to possibly keep track of all the files, with their updates and compatibilities you have to pay attention to, which is why it can't be done? Or can you actually not do it? As in there exists hardcoded measures in place to make it actually impossible to install mods without some kind of hack.

I've heard the argument for using a mod manager so that it's easier to uninstall stuff but I don't really care about this. I only want cbbe, alternate start and maybe a lightsaber mod. I fucked with mod managers for hours earlier today and got nowhere. I fail to see how any of that is easier than copy and pasting files. I can keep track of 3 mods worth of files myself.

I play Starfield without a mod manager. At no point do I ever have to deal with mod managers that don't work on Linux or programs I know nothing about borking my game files in ways I don't understand. I don't install a zillion mods or anything but i never have problems installing Starfield mods and would like to install my Skyrim mods the same way, I've been doing it this way, since non special edition Skyrim after all.

So. Did Bethesda actually put code in their game to make mods not possible to install manually, or are there just config files mod managers are editing to allow mods to get loaded? Because I think it's the latter.

[-] [email protected] 1 points 2 hours ago* (last edited 1 hour ago)

This is cool and all but it's in very early alpha. It doesn't have the ability to download mods or get linked to my Skyrim game directory.

[-] [email protected] 1 points 2 hours ago* (last edited 2 hours ago)

Also, MO2 seems to work by replacing SkyrimSELauncher.exe with I guess the mod manager menu. Even if this actually worked on my machine, how would you get SKSE to work? You have to replace SkyrimSELauncher.exe with the SKSE executable to get it to run.

Fuck Bethesda for ruining Skyrim mods. Guess I'll have to stick with Starfield.

[-] [email protected] 0 points 3 hours ago* (last edited 3 hours ago)

Does there exist a file on the filesystem that stores the load orders? Where is the thing that replaced Plugin.txt? (since it doesn't work anymore)

When manually installing mods, what do I have to do besides putting all the respective files and folders in the correct locations? I think that's the million dollar question here.

[-] [email protected] 1 points 3 hours ago* (last edited 3 hours ago)

Where can I find resources that may lead to figuring out how that stuff works? Where is the Skyrim built in mod loader? Google is no good these days. Every mod loader I've tried so far as borked my game to the point it won't even launch. After trying flatpak loot I actually have to re-download, it borked things real good. Manual installation looks like the only way.

When manually installing mods, what do I have to do besides putting all the respective folders in the correct location? I think that's the million dollar question here.

[-] [email protected] 1 points 4 hours ago* (last edited 3 hours ago)

I really don't want to use a mod manager but I guess if no one posts a better fix I'll do it. The fix to get manually installed mods to work is likely going to be just 1 secret config file change, I just have to figure out what it is.

Edit: MO2 replaces the executable with an executable that I assume is the ui for MO2 which fails to run on my system. This doesn't patch out the Plugins.txt getting replaced either. I'm not sure that MO2 helps here. This is Skyrim special edition, not the original release. They made the mod situation shittier like they did in Starfield so not all of the same fixes and workarounds that have been working on Linux for the past decade still work.

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submitted 4 hours ago* (last edited 12 minutes ago) by [email protected] to c/[email protected]

Seriously. I don't know that it can be done on Linux. There was a user on protondb that claimed the game works "even with lots of mods" but there's no way to message people on there and ask them how the fuck they got something to work.

Every single mod requires "Unnoffical Skyrim Special Edition Patch" just about. That mod has esps in it. Esp mods cannot be installed without LOOT which can't run on Linux. Even if I add my mod load order in plugins.txt and write protect it, the game still somehow erases it and refused to load any mods.

Has anyone here got Skyrim special edition mods working on Linux? How did you hack the mod loading and the load order to work without LOOT?

WHY THE FUCK DO THEY HAVE TO MAKE THINGS MORE COMPLICATED THAN DRAGGING AND DROPPING SOME FUCKING FILES

[-] [email protected] 1 points 5 hours ago* (last edited 5 hours ago)

Basically on a scale or 1 to 10 how hard is it to get it running on wine though? That's what I want to try to find out before buying it. Wine is a more manual approach than using proton but proton only works on games you own on steam.

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submitted 5 hours ago* (last edited 5 hours ago) by [email protected] to c/[email protected]

I have it on steam but I realized it's on gog. Not having to reinstall my mods ever (unless I want to) is worth buying the game again.

How hard is it to run Skyrim special edition on wine? What winetricks modules do I need? Can you actually achieve performance comparable to playing it on proton just using wine and winetricks?

Edit: also, is it still possible to install mainstream Skyrim special edition mods in Linux? Every year, the installation instructions for everything contains more and more windows-only bullshit I have to find ways to circumvent. This time it's this stupid thing called "LOOT" that hacks the executable to load files in a certain order or some stupid shit. No matter Skyrim mods existed for more than a decade prior and only needed this new thing as of recently.

[-] [email protected] 12 points 5 hours ago* (last edited 5 hours ago)

Gotta love how scotus gutted a bunch of laws just to prevent marijuana from getting rescheduled. I hope this fucks up a lot of unforseen stuff further down the line.

[-] [email protected] 7 points 6 hours ago* (last edited 6 hours ago)
  1. Because it's a funny haha bathroom post

  2. if you have to wipe with toilet paper anyway, doesn't that defeat the purpose of having a bidet?

  3. Actually I'm a lemmy user, I use Arch btw, live in my mom's basement, I've never been on a date and I never go outside. Of course I've never used water to bathe before.

[-] [email protected] 4 points 7 hours ago

As a professional cat burglar, what was one of your most noteworthy heists?

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submitted 2 days ago* (last edited 2 days ago) by [email protected] to c/[email protected]

It's for open source ai generated speech. https://github.com/neonbjb/tortoise-tts

That thing is like an 11 out of 10 install difficulty. I hate github projects that are really difficult to get working.

I'm using Debian. So many fucking issues. It probably can't work on Debian but I'd really like to know what system people are using who have been successful in getting this to actually work.

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submitted 1 week ago* (last edited 1 week ago) by [email protected] to c/[email protected]

I have a bone that's rotated 180 degrees on the y axis from where it's supposed to be. I wish I could simply press a button to unlock the axis, rotate the axis 180 degrees without physically rotating the bone and be done with it.

Unfortunately, I'm trying to figure this out and the only results are people talking about going into edit mode, selecting all the vertices and then rotating them. That's great and all BUT I'M TRYING TO ROTATE A BONE not a mesh. Bones don't have vertices so this won't work. I really really really don't want to delete the bone, make a new one and re-weight it, so how tf do I do this? I used autodesk 3ds max in like 2007 and the button to do this was front and center and one of the few things I actually knew how to do.

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submitted 3 weeks ago* (last edited 3 weeks ago) by [email protected] to c/[email protected]

I've had this game sitting in my library for years. I know it's regarded as one of the really good space games but I've never figured out what you're actually supposed to do or how to advance the gameplay.

I know how to get in my ship, fly my ship and shoot in the general direction of things but that's it. I've played the combat tutorial and have a customized keyboard control layout that I'm happy with.

Last time I gave it a try, it went like this. First, I landed on a space station and then walked all around looking for anything to do. I talked to an npc and found a store selling basic items like medkits and whatnot costing hundreds to thousands of credits. I didn't want to grind for pocket change trading medkits so I continued my search for anything else to do. After more searching, I found a second npc in an office that let me look at security camera footage but that's all I found.

So maybe all the stuff happens in space. So I got in my ship and flew around for a while. The travel mechanics make no sense. Switch to travel mode to go faster, I get it but theres additional mechanics involved. Why can I only go 287m/s in travel mode sometimes? Why does it randomly accelerate to several km/s sometimes and other times the ship accelerates slower than slow? So I look for salvage to steal. Nothing. Eventually I see a bunch of ships fighting so I go over there hoping for anything to happen at all. Boost stops working for some reason so it takes forever and then I get obliterated before getting a chance to shoot at anything.

What am I missing?

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submitted 3 weeks ago* (last edited 3 weeks ago) by [email protected] to c/[email protected]

Seriously. There doesn't seem to be a way to do this. Every thing I ever try I just get bad substitution errors. The internet is full of people posting code that's supposed to compare file extensions but none of it works. I've spent all morning trying everything I could find. I already gave up and I'm making this progeam in python instead but now I'm curious. How tf do you actually compare file extensions? If I have a folder fill of files and I want to run a command only on the png files, there seems to be no way to actually do this.

If someone posts "[[ $file == *.txt ]]" I'm going to fucking scream because THAT DOES NOT WORK. IT'S NOT VAILD BASH CODE.

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submitted 1 month ago by [email protected] to c/[email protected]
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submitted 1 month ago by [email protected] to c/[email protected]
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PenisWenisGenius

joined 2 months ago