Klaymore

joined 2 years ago
[–] Klaymore 3 points 5 days ago

Actually DXVK now supports dx8 since July (version 2.4).

[–] Klaymore 6 points 6 days ago (4 children)
[–] Klaymore 2 points 1 week ago
[–] Klaymore 1 points 1 week ago* (last edited 1 week ago)

This is one thing I love about DCC (among several), that warriors can attempt a mighty deed along with their attack to get extra effects, like slashing their ankles, throwing sand in their eyes, swinging from a chandelier or anything else. Then the GM decides what effect it has. It makes warriors a lot more bad-ass than just whack whack whack.

[–] Klaymore 3 points 3 months ago (1 children)

Couldn't you just put your PC case horizontally to avoid GPU sag as well? I have a horizontal case and I'm not sure why it's so uncommon.

[–] Klaymore 7 points 3 months ago

Patrick Star after a skydiving accident

[–] Klaymore 8 points 3 months ago (7 children)
[–] Klaymore 10 points 3 months ago (1 children)

Cool! I've been using Loop Habit Tracker for a few years, and it doesn't seem as focused on encouragement but just for tracking things. Which works for me.

[–] Klaymore 10 points 3 months ago
[–] Klaymore 5 points 3 months ago

I've been using HDR on Linux since February or March and it works pretty well. MPV works great (with vk_hdr_layer), and games work if you run them in Gamescope, which has its own complications but overall it's pretty good.

[–] Klaymore 1 points 3 months ago

Yep, all my classes they said to SSH into the Linux labs to test your code, except for my Assembly class where we had to use an ARM emulator that was only on Windows. I had to swallow a bit of my pride and remote desktop into the Windows labs instead.

14
O3DE 24.09 Released (docs.o3de.org)
submitted 6 months ago by Klaymore to c/[email protected]
 

I've wondered about this game engine for a while. Based on CryEngine, it sounds like it should have pretty stellar graphics for an open source engine. There doesn't seem to be much of a community around it though.

 

A screenshot of a movie with two pirates talking to each other. The subtitles say "You can't just say 'lol' at the end of a sentence and think that makes everything alright". The text that was previously behind "lol" has been covered with a black rectangle and overwritten.

516
Happens all the time (sh.itjust.works)
submitted 10 months ago by Klaymore to c/[email protected]
 
 
 
14
Crazy staircase (sh.itjust.works)
submitted 1 year ago by Klaymore to c/parallelview
 
 
5
submitted 1 year ago* (last edited 1 year ago) by Klaymore to c/parallelview
 

Video is Half SBS (squished halfway on the x-axis) but it still looks cool

1
Han är min tjej (sh.itjust.works)
submitted 1 year ago by Klaymore to c/unket
 
325
Uglier rule (sh.itjust.works)
 
 

I was struggling with handling dialogue for a point-and-click game, has anyone tried Ink or other dialogue plugins? I tried both DialogueManager and Bonnie, and while Bonnie seemed nicer they both were kinda clunky.

25
Godot XR Update (godotengine.org)
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