HalJor

joined 1 year ago
 

What do we think of this? As much as I like each of the games separately, I'd have a hard time playing them together.

"In place of rolling dice to move around the board, players build words and move ahead according to their score. Build a word on a premium space and claim a Monopoly property. ... The winner is the player with the highest total of cash and property value when the last letter tile is played."

[–] [email protected] 3 points 1 year ago

I boost more than I post and tend to post late enough in the evening that I don't get many responses. But here. "Graphic art, video games, classic TV and movies. Reluctant techie. Introvert. Dog dad. He/They."

[–] [email protected] 36 points 1 year ago (2 children)

Ads and the entire ad-driven culture.

[–] [email protected] 6 points 1 year ago (1 children)

Story, specifically cutscenes, especially if they're unskippable. Everything I need to know should simply be presented in the HUD or in the menu/options/inventory/etc. It's fine that there /is/ a story but at least give me the option of skipping it entirely and playing the actual game.

[–] [email protected] 3 points 1 year ago

I made these coasters a few years ago -- coasters with coins glued to the top and sealed in epoxy. It was surprisingly easy and they're still holding up. (Gift idea: coins have years on them.)

[–] [email protected] 3 points 1 year ago

I miss games that were just fun. I was on PTO last week and at one point I had two idle games on my desktop while I was playing Puzzle Quest 3 (also free-to-play and I was aggressively approaching the pay-to-win wall). I hate how addictive those games are but I keep coming back until I'm bored stiff and they're still not getting a single penny out of me.

When I finally put those down, I moved to Diablo IV which is a mindless hack-and-slash with a too-complicated-to-figure-out skill tree. I don't even know what most of the skills are, the descriptions are too jargony to make any sense, but they're upgrades so they must be good, right?

I've played every game in the franchise but It's been years since I actively enjoyed Assassin's Creed. It'd been slowly downhill since Brotherhood (temporarily ignoring the garbage fire that was ACIII) but it really took a nosedive when it also became just another a hack-and-slash occasionally interrupted by a story that I never cared about. Actually, I can't tell you a single thing that happened in any of the AC stories ... except beating up the pope at the end of ACII. That was fun. Aside from that, the storyline in any game is pretty much lost on me. Don't care, never will. Just tell me what I need to know in a little box in the corner.

[–] [email protected] 11 points 1 year ago (2 children)

I like Waffle -- you get five stars if you optimize your moves (leaving 5 swaps remaining when you're done)

[–] [email protected] 5 points 1 year ago
  • Soapdish
  • Monty Python's Life of Brian
  • 9 to 5
  • What We Do in the Shadows
[–] [email protected] 3 points 1 year ago

Upvote just for Hellzapoppin. The rest is >chef's kiss<.

 

PlayStation player here. I remember enjoying Motorstorm Apocalypse, Split Second, and Blur. Burnout Paradise was great as well, and the Need For Speed games are hit-and-miss. I'm terrible at drifting (as a challenge or necessary) and prefer open world maps or interesting environments over traditional racetracks. Customizations and storylines are less important. I've done what I can with the latest Need For Speed (which was mostly okay) and Grid Legends (which was such a grind for trophies).

I'd like to find another Motorstorm Apocalypse or Split Second. Should I be looking at the Kart-like games? Are there other recommendations, or has the industry moved on from these classics?

[–] [email protected] 1 points 1 year ago

And here I've been still enjoying Cookie Clicker for the last year or so. Now I have something new to idle while I'm idling.