Dutczar

joined 1 year ago
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[–] [email protected] 12 points 1 week ago (1 children)

Hasn't he threatened to use nukes multiple times over the war already? Ignoring the threats generally worked out.

[–] [email protected] 10 points 3 months ago

Anger can be acceptable if you consider that statement isn't just about you. If someone rejects me because I'm not their type, that's ok, but if you go around saying other singles are bad too, rather than admitting your standards are just high (which is fine), that's rude, especially if you're not one of the "good ones". My sister uses that phrase and it does mildly anger me, because from living with her I know she's immature (among other problems) and, to a lot of men, and especially the "good ones", I'd assume she is seen as a bad partner herself.

That being said, I do agree that the comic here is kind of forced, I only heard this being said while gossiping, and never as a form of rejection of a specific person.

[–] [email protected] 10 points 3 months ago (1 children)

And yet some people would call that a Red flag...

[–] [email protected] 3 points 4 months ago (1 children)

My sleep paralysis demon was a black cat, and it stepped on my balls, causing astonishingly realistic pain

[–] [email protected] 2 points 4 months ago* (last edited 4 months ago) (2 children)

The developers who made Big Rigs probably wouldn't have the budget to make an AAA game nowadays. A better comparison would be indie games, and there's more of them (or it feels like it) due to easier development & distribution. (Which does involve shovelware). Even excluding Indies, AA games without subscription models are plentiful too.

Edit: (AAA games are a better example of being worse, I haven't played them but comparing Assasin's Creed or Metal Gear back in the day to now is better to show the bad practices. Thankfully, like I said, there's just a ton more games and you don't need to play the crappy ones)

[–] [email protected] 2 points 6 months ago (1 children)

Isz been Polend ud meer isd deeze Shprasze auk egaal.

Aufouidarseje!

[–] [email protected] 5 points 6 months ago

This is precisely what Soldier from TF2 did, after WW2 ended

[–] [email protected] 4 points 6 months ago* (last edited 6 months ago) (1 children)

Did you play the original first? If you didn't and you're a first-time player, I can think of all the ways you could progress through the game, and the only player I can think of who'd be bothered is the type who immediately backtracks and uses it on every statue he saw, even after seeing important paths being blocked.

You don't need to know where the branches are. These games expect you to explore the areas thoroughly, and there's STILL multiple unmissable branches.

If you did play DS2, you already knew what the branches were, how they were limited early, and past Things Betwixt I can't see you getting cockblocked unless you use the first branch you get on the tutorial. Which, already knowing they block major pathways too, is stupid.

There was nothing there besides an ogre (or were there two already?) and thus ladle in the original anyways, and now you at least get an Estus shard and Twinkling Titatnie. Usually when these games give you a reason to reexplore the tutorial it's good, why is this instance bad?

[–] [email protected] 5 points 6 months ago* (last edited 6 months ago) (3 children)

No they don't, Sotfs is debatably more open because you have more ways to get the first branch. Most of the statue shit is optional areas, and they give you more branches to compensate. For instance, they added a statue for Ruin Sentinels, but there's also a branch near the bonfire coming from the forest, so it only matters if you come from the port. (Which I think may have a new branch of its own) Why CAN'T you go to the sewer and Heide in Sotfs? The Heide knights don't fight until you beat the area.

I thought the enemy placement was the main complaint for Sotfs.

Edit: I just fact checked, and in the original you actually don't get a branch until Lost Sinner, The Black Gulch or Harvest Valley. Sotfs lets you buy a branch in the forest and go to Shaded Woods far earlier, or allows you to get Straid without backtracking if you clear ~~both the forest and the wharf (or just the wharf, as Ruin Sentinels are optional)~~ or just one if you don't want to go to Shaded Woods, via the buyable and Bastille branches, and you don't even need to skip Sentinels. There's a lot more routing you can do, I'd say.

[–] [email protected] 21 points 6 months ago

I actually watch those small accounts (they tend to be short and related to games I know), it feels a bit more comfy when the guy actually reads and replies to my comment.

I think I also came upon aftermath of some personal quarrel between the account and a commenter, they were talking about how sorry they were and the guy accepted the apology. It was wholesome, and probably as memorable as other videos I ~~waste time on~~ watch.

[–] [email protected] 10 points 6 months ago

So what you're saying is, we no longer live in a fair system and it used to be fair(ish), better. That suggests it'd have been easier to live in the 80's.

What is your point?

I get your intial point was that life is more convenient now, but you have done nothing to substantiate the claim that we wouldn't manage in the 80's. Only thing that comes to mind is shipping things from abroad via Internet, but that's only really for side hobbies in my experience, I could focus on other, local things instead. Everything else I feel would just be varying degrees of "less efficient" and/or have alternatives.

[–] [email protected] 13 points 6 months ago (6 children)

"Proper, comfy warm bed"

 

I'm replaying DeSu, doing the other routes one by one, and I've been wondering about how things play out if you let everyone die. Primarily how the Belial fight gets skipped (or so I heard), does the death clock, just, disappear before the fight?

Anyways, my idea was:

-quickly pick Yuzu route and 8th day on a "good" playthrough for another route, just to see how it looks when everyone lives, including the "protect Tokyo" sidequest

-reload save, do whatever other route I was doing

-as my final route, if I still feel like it, do a "jerkass route" where I let everyone die and do Yuzu ending

However, I know that you need Gin to do that sidequest. I guess I'll see the details once I do it on a "good" Yuzu route, but, if I want 100% completion on a single save, then I'll need to keep him alive? Or would I also need Haru alive, in case Gin gets sad and won't help? Or, most likely, I guess I'll just say "screw it" and resist the urge to see a 100% number on a save, if I did all I needed to over multiple saves. (Lucifer can't be that bad, right? Right?)

Also, right now I'm doing Atsuro's, I am way past the choice of letting Haru die, and will need to keep her alive for Amane and Gin's routes. So, Yuzu is the only I could let her die in now.

Alternatively, if there's a let's play, walkthrough or video that could satisfy my deranged needs to see these characters suffer, that would solve this problem easily. Or if someone tells me if Gin dying actually has any impact on the characters for more than 1 day. If not and it's just like two lines in the evening, I'll keep him alive on the "jerkass" run too.

Edit: Oh shit, I only now realised there's a message skip option, why didn't I see this? This should make replays faster, I haven't played in a while so this time I'm listening to dialogue tho

 

I've made it through the whole modern Persona series (besides dancing games) and the whole 3DS library. Also Nocturne and SH2.

I don't play to play the really obscure games like Majin Tensei or Demikids, but something like SMT1,2 or Devil Summoner (is that one translated?) sounds like something I'd still play. So, I'm barely halfway there, and these games were my main focus for a few years now.

 

I wish I had the dedication to do that

 

For a start I guess I'll just share the EOU manga, which is being translated by aariachang24. You can submit fanart or memes (I don't know if you can do that via mangadex though, so here's the Reddit post). https://www.reddit.com/r/EtrianOdyssey/comments/13jo6ax/etrian_untold_manga_guy_here_give_me_fan_art/

There's also the webcomics and the EO2 manga: https://mangadex.org/title/2c1ed758-4d64-4735-949e-e5148afa389e/sekaiju-no-meikyuu-comics

https://mangadex.org/title/c51bfb68-f09c-4fdf-8545-b7731a24eea6/etrian-odyssey-ii-the-snowflake-girl

 

I made this sub as an alternative to r/EtrianOdyssey. Though it's not as big a deal as other subreddits migrating, given how small it was - it was basically just for new players to find advice (which, probably won't be here as much, given how lemmy is harder to wrap your head around) and for sharing fanart/memes once in a week.

What I did notice from my few hours on lemmy, however, is that it's pretty good at recommending new communities. So if you're from Sopuli.xyz (or other instance if this community gets going) and stumbled upon here, welcome! Try our dungeon-crawler with fantastic combat and party building!

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