this post was submitted on 19 Sep 2023
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[–] [email protected] 16 points 1 year ago

I mean, Halo was originally called "Monkey Nutz," so I wouldn't put much stock in the game content relating to the codename

[–] [email protected] 11 points 1 year ago (1 children)

Sigh, I've lost all interest in Bungie ever since they doubled-down on live-service games.

[–] [email protected] 1 points 1 year ago (1 children)

They’ve been live service games since Halo 3 though, so you haven’t liked them since then?

[–] BaskinRobbins 2 points 1 year ago (1 children)

Can reach be considered live service? I don't remember it being any more monetized than halo 3

[–] [email protected] 1 points 1 year ago

Yeah reach is live service too.

[–] bogdugg 4 points 1 year ago

Didn't they already announce Marathon? Strange that this article doesn't mention it at all.

[–] _haha_oh_wow_ 4 points 1 year ago
[–] [email protected] 4 points 1 year ago (2 children)

Ok and? Not much of a story til something actually gets announced

[–] nanoUFO 5 points 1 year ago (1 children)

I mean it is a story since they used their own engine before and it affected development. Bet to a lot of people not into live service games this is more interesting than whatever they are making.

[–] [email protected] 4 points 1 year ago

True, and the ‘Blam!’ Engine has a lot of history behind it but ultimately the end result is more important than the tools used to achieve it. But until something is announced by Bungie then it’s still kinda a non-story

[–] [email protected] 3 points 1 year ago

Dropping their own proprietary engine and moving to unreal is a pretty big story actually.

[–] [email protected] 1 points 1 year ago

I wonder if the codename implies you will be jumping and bouncing around a lot in the game