Finally bought the Dead Space remake and WOW do I love this game. It's even better than I remember the original being.
Patient Gamers
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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They really fixed most of the aging game problems with the remake imo. I tend to prefer my horror with some agency to fight back.
Soulstone survivors is solid for $10. Vampire survivors x action RPG with large number of unlockables
Picking up Rogue Legacy 2 at half off. I really enjoyed the first one
Tower wizard just came out but it's amazing at $3
Looks cool but I've never played a clicker game. I like Melvor Idle but I'm not sure how much I would like simply repeatedly clicking on things to progress
Tower Wizard is really good. If you want a taster of the style, the dev has a previous game Magic Archery which is 100% free (no microtransactions), just a very good, short, incremental game.
Still a little expensive for my taste but I think I'll pick up Space Marine 2 since a buddy has been hounding me to play it with him
Dying Light is pretty cheap at $5 USD/EUR
Nabbed: Ninja Gaiden Collection, Auto Modellista, DOA6
Bonus game: Not really on sale (10% off) but Burggeist after seeing it in the new Iron Pineapple video. I'm a sucker for games inspired by Team Ico.
I wish they port OG NGII to Steam. Goddamn, that game is awesome.
Ugh, I have to decide between the various ace attorney collections, elden ring, and lies of p, because I can't justify buying all of them....
Go for Elden Ring!! If you have not played any soulslike before this game is a great introduction to the genre. It's also so BEAUTIFUL, the lore is amazing, and most importantly...it's so fucking fun! An experience you won't forget.
Personally, I’ve never played the Ace Attorney games so I can’t comment on them, but between Elden Ring and Lies of P I’d suggest Elden Ring if you’ve never played it. Lies of P was fun but it never quite hooked me the same way. Also if you’ve never played a Soulslike before, Elden Ring is a fantastic place to start. The DLC is also amazing, and is probably my favourite add-on content of any game ever. It was a bit controversial at launch for being very difficult, but I think that’s kind of the point.
Elden Ring is definitely the easiest to get into, but I think by the end becomes the hardest of all the Souls games on a normal playthrough. Due to its open world though it is easy to trivialize the game if you’re really struggling, with the exception of the final boss of the DLC who is just a brick wall no matter what (or at least was at launch, I haven’t played the DLC in a little while so that might’ve changed). Elden Ring wasn’t my first Souls game, but it was for all my friends who played it, and they all loved it just as much as I did. I’d put it in my top 3 of all time, maybe #1.
With all that being said, Lies of P is still a really good game, and I’m sure other people feel differently than I do comparing the two, those are just the thoughts of a massive Elden Ring fan so maybe take it with a grain of salt.
I've bounced off a couple souls games before but I'm now like 150 hours deep into elden ring on a friend's copy, lol, but they only have the base game. I'd like to play the dlc (which is not on sale) eventually so I think it makes sense to get my own copy at some point (I've heard transferring saves is pretty easy on pc)
ETA: I normally don't like hard games but I keep feeling like elden ring is encouraging me to be better rather than trying to defeat me, which is a difference I think a lot of hard games miss
That’s a good point, I hadn’t thought of it that way before but you’re right. As much as I love Sekiro and Dark Souls they don’t really encourage you to do better, more just punish you for messing up.
In Demon’s Souls, when you died the first time you were stuck at 50% max health until you regained human form, and dying in human form darkened the world tendency.
In Dark Souls, if you got cursed your health was capped at 50% until you removed the curse which wasn’t free. In the original build of the game the curses stacked all the way to 1/16th of your max health but thankfully they changed that.
In Dark Souls II you lost a fraction of your max health after each death until you were down to 50%.
In Bloodborne, your heals didn’t replenish after death so each time you healed and died you lost that heal and would have to go around finding more heals.
Dark Souls III wasn’t too punishing, I can’t think of anything at the moment that was super punishing about that game. It was my go-to recommendation for beginners until Elden Ring for that reason.
In Sekiro, every time you died you lost half your money and couldn’t get it back. You also had a chance to make a random NPC sick which would prevent you from continuing their quest until you healed them, which wasn’t easy or cheap. The chance to get someone sick also increased the more you died. I think the baseline was 13% chance to get someone sick, and increased every subsequent death until it capped at 50% each death, though there was a way to reset that number.
Elden Ring is kind of like Dark Souls III in that it doesn’t really punish you for dying, which I think is the right approach. If you go with Elden Ring and love it, and do the DLC and love that too, I’d strongly recommend going to Dark Souls III next. It’s the closest to Elden Ring.