Of course you have stuttering if you use that in the screenshot as your desktop.
Joke aside, wasn't there a real desktop environment that uses a game engine for rendering?
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Of course you have stuttering if you use that in the screenshot as your desktop.
Joke aside, wasn't there a real desktop environment that uses a game engine for rendering?
Is it this issue? https://github.com/ValveSoftware/steam-for-linux/issues/11446
If so, try the LD_PRELOAD workaround in the meantime: https://github.com/doitsujin/dxvk/issues/4436#issuecomment-2466646597
seems like that helped, thanks!
Ive had this issue for a while tbh. Though it usually takes closer to an hour+ to start. I've tried just about every graphic option in game. Several variations of proton/protonGE. It seemed like it didn't start for me until a few months back or so. It was something that just started happened Ng overnight. So ya ya might be right or partially.
My issue is a bit worse, as the entire game goes choppy. Almost feels like a mem leak of some kind but system resources are normal. Sapphire 7800xt fwiw
Are you also on GNOME or KDE? Because I'm thinking of reinstalling to KDE and try if it happens there as well but to be honest, I much better like GNOME experience and I would have to setup everything again...
Gnome. 47 still, not upgraded to f42 yet.
It's the only game that does this. Hell even cyberpunk runs flawless. So idk. Do you have any mods installed?
As others have said, it might be the new steam recording feature being a touch buggy still. You could also try running the game through gamescope. I've had that resolve weird stuttering when game frame pacing wasn't matching up with the refresh rate of the monitor or compositor properly.
Had the exact same stuttering on Arch Linux with BG3 - only when moving the mouse/camera after an hour or so of gameplay. Resolved it completely when I disabled the new Steam background recording feature and Steam overlay (on BG3 only). Not sure if it was just one of those things or both, but it hasn't happened since turning them off. Might be worth a try for you too~
Edit: Oh, also I have these launch options, I think the LD_PRELOAD=""
might have been related to this issue too~
LD_PRELOAD="" VK_LOADER_LAYERS_ENABLE=VK_LAYER_MANGOHUD_overlay_x86_64 %command% --skip-launcher --vulkan
I already have overlay and game recording disabled. I'll give those launch options a go, will let you know if it helped. Thanks.
Seems like that has worked, thanks a lot!
Is this launching games through Steam? I had a similar issue launching games through Steam using gamescope and had to set some launch options. Unfortunately I am at work and can't remember what those launch options are but when I get back home I will add them.
Edit launch options: LD_PRELOAD="" gamescope -ef -W 3840 -H 2160 -r 144 --hdr-enabled --adaptive-sync --mangoapp -- gamemoderun %command%
As others have mentioned I think it was the "LD_PRELOAD=" that actually fixed the issue
Yeah, it's just trough Steam.
What game is that?
Baldurs Gate 3
Baldurs Gate 3
I don't use Fedora, but do you know if your kernel or GPU drivers have been updated to a newer version? If so, there could be some kind of bug causing it, and you could try downgrading your packages. I would also check to make sure the refresh rate on your monitor matches your OS. The Steam logs would also be a good place to start, if you haven't checked them yet.
I was on 6.13.x kernel, now 6.14.x and yes, also went forn MESA 24.x.x to 25.x.x which is default for Fedora 42 now. Refresh rate is fine. Not sure what I should be looking for in the Steam logs. Game is not crashing and otherwise seems to be running fine unless I use any kind of input when this starts to happen.