I've come to witness and experience this in business, open source projects, news organizations, religions.... and I see this issue as core of much human conflict, clashes, experiences, history. What I find is that there is little in terms of self-awareness on the topic - as a generalized pattern of humanities and history. Further, that there are media environments for this pattern that often lead to human conflicts that are unintended, undesired, and perhaps described as self-destructive - sort of wasteland zones of a particular media environment or chain of ,choices.
'Come with me if yo want to live" time compression of the trope.
Learning takes time, experimenting takes time, organizing information takes time, proofs and peer review takes time. Often money, resources, special equipment, special access, historical steps - inclusive of mistakes that may have left scars or influence - residual media content or information of any kind... may become very significant. The leftover elements of a process may themselves become significant. Nuclear waste from attempts to build a reactor could become a bigger long-term concern than the reactor itself. How Henry F. Ruschmann started to create glitter was from trimmings of a Kodak and Ansco film processing that someone decided would make a useful holiday decoration.
Especially where people are in positions of power or influence that they have built up over time - and stand upon an unstable structure. Or maybe they have even intentionally build this unstable structure, often wealth and power, but it can be technology acceptance - having an influence network where the machine logic has accumulated power over time. ChatGPT 4 era of GPT would be an example of that, accumulated structural power by having spent time training the language model - the general availability of specialized AI hardware to do the training and run-time execution on, and the training material itself - be it text, images, video, audio, or other media. Often subject to copyright, with associated expense to license, that may not be possible to use in free or open source projects.