this post was submitted on 02 Jan 2025
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RimWorld Gallery

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RimWorld colonies can look awesome, awful, impressive, dull, overwhelming, lame, stunning, boring, intriguing, uninteresting, legendary, whatever. If you have a render of a RimWorld colony, feel free to post it on Rimworld gallery! If you are in doubt about posting, please read below. Please note: screenshots are not hi-res & will be removed

Lemmy users will get better speed connecting directly

Having trouble posting? To post a render please go directly to rimworld.gallery and read the rules and instructions there. Uploading on your federated server may fail due to file size limits

Rules

PLEASE ONLY POST RENDERS Watch the HOW-TO VIDEO or read the instructions

All colonies are welcome here. If you are playing it and like it, so will we.

1. High resolution renders only No screenshots, please use PR (Steam / GitHub) to make renders. Here's tips for the settings. You may upload regular/additional images in the comments

2. Post the entire map or as much as possible of the surrounding terrain. If surrounded by mountain and/or ice, modest cropping is allowed. Please keep the render square.

3. Use descriptive titles Think colony/seed name, colonist count, biome, background info etc.. So not: 'I was told to post this here'. 'The others are probably better.' Or without any additional info: 'My current colony' 'My last colony'

4. Repost? After significant expansion Reposting from /r/RimWorldPorn is allowed without restrictions A new post of your expanded colony is welcome. To prevent spamming the feed, not too often. If you've posted elsewhere or want to: It is ·YOUR· colony, so if you want to (re)post it anywhere else, don't let anyone stop you!

5. Ships must be landed Complete ships may be posted only when landed on a non icy tile. Instruction video

6. No plagiarism If you share someone else's render, give the original builder credit.

7. Self promotion RimWorld related self promotion is allowed, like for Twitch, YouTube etc; in the comments of a render relevant to your work, posted by you, once per colony. Wiki link · · · ·

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[–] [email protected] 4 points 3 days ago

A tale oh so common along the Rim.

Research group is sent to the planet in order to study a strange piece of archeotech. They settle, they build, they thrive, and bit by bit cold hard science becomes intermingled with bits of Archeotech Esoterica, until, alas, their work is more ritual and chant than paperwork and calculus...

The pride and joy of this Research facility was the rather effective superhuman project, which had several passes:

Stage 1: Nanite-based Superhuman serum (Vanilla Factions Expanded - Ancients) Procured from ancient vaults, even with all relevant facilities installed, a full run of 5 injections and 5 cleanses ends up with a rather unhappy mortality rate.

Stage 2: Psylink Cut and dry, the subject is given a neuroformer in order to attain psylink abilities

Stage 3: Full Apex Entromorph Evolution (More Than Ashes) Subject is than implanted with Apex-class Entromorphs one by one, Starting with Morolith. Each process is allowed to run its full course and all mutations fully realized. Casualty rate is negligible given sufficient preparation.

Sage 4: Cybernetic Tune-up (Vanilla, Altered Carbon 2: Resleeved, Integrated Implants) A massive surgical undertaking, resulting in over 30 separate surgeries. The end result is a pawn able to deal with defensive attacks and forays into enemy bases solo.

Stage 5: Anomalous Enhancements (Integrated Implants, Anomalies Expected, Anomalies Expected-add on, Metalhorrors Unleashed) The epitome of anomalous research. Subjects are infused with technology only possible given enough anomalous materials harvested. Subject can now defy death on the odd chance of deadly wound, regenerate limbs, and is rendered immune to being digested by devourers

Stage ?: Void Link Only one of us could be chosen for this last stage...Celia, nephilim born amongst our kin was granted this blessing. May the Void quake beneath her wake.