this post was submitted on 25 Oct 2024
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

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[–] [email protected] 151 points 1 month ago (2 children)

I remember one of my first thoughts on the Deck was "even if this fails commercially or can't play any new games, I want it for old games and emulation. Even if it goes nowhere else, it would be worth it for me."

[–] [email protected] 67 points 1 month ago (3 children)

It ended up being more powerful than I thought it would be. I thought I'd just be playing some retro 2d games and really old 3d games, but it ended up running some new titles better than expected to be able to play them on the Deck.

[–] [email protected] 49 points 1 month ago (3 children)

Running games at 800p targeting 40fps is a lot more viable than I would have expected just looking at the numbers. It looks great for a display that size and 40fps feels like it's a lot closer to 60fps than it really is.

I get why people using it as their primary gaming device would want more power but as a secondary device for me it's stellar.

[–] [email protected] 31 points 1 month ago

and 40fps feels like it's a lot closer to 60fps than it really is.

Counter-intuitively, 40fps, not 45fps, is the mid point between 30fps and 60fps, so it really is closer than what a lot of people think.

On the surface that seems impossible, but looking at frame times tells the story.

Let's divide 1 second by 30, 40, and 60:

  • 1 / 30 = 0.033s per frame

  • 1 / 40 = 0.025s per frame (0.08s less time per frame than 30fps)

  • 1 / 60 = 0.017s per frame (0.08s less time per frame than 40fps)

[–] [email protected] 6 points 1 month ago

The way I see it, is because of the controls. You have a much stronger reaction with a mouse than a joystick. Anytime you play with a mouse, the reaction time is expected to be lower because you I dictate where you want to be looking (like in am fps). The mouse acts as a view positioning device. It is not forgiving. A joystick however is a rotation device. It tells how fast you want to be moving around when looking, not where it should be looking. It is much more forgiving because you only dictate the speed of rotation. If you plugged in a mouse in your deck and played it on the deck you would immediately notice the difference I imagine. I think the trackpads do bring some aspects of the mouse to the deck too in that regard.

But yeah, my takeaway is, with a joystick you don't need that tight of a latency as with a mouse.

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[–] [email protected] 8 points 1 month ago

Last night, I was playing cyberpunk without any problems. That’s pretty insane in my opinion.

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[–] [email protected] 19 points 1 month ago

Funny thing is, now that I have it I keep finding uses for it. Sure, some of it is "well I've got it now so why not?" but I didn't expect a handheld pc of this configuration to be so handy to have around.

[–] [email protected] 117 points 1 month ago (2 children)

and that's the secret to a good product

[–] [email protected] 45 points 1 month ago (1 children)

And it's why I hate capitalism as a consumer.

"People need an incentive to invent things!"

Well, if that incentive is making money instead of making a great thing, it's probably not going to be a great thing. Great things make money.

[–] [email protected] 29 points 1 month ago (2 children)

Oh hey, that’s why I hate capitalism as an engineer. The endless pursuit of profit first rather than making good things that people want is disheartening as someone who just wants to make things that make life better

[–] [email protected] 11 points 1 month ago

Listen. We need you to shave another $0.13 off the cost of the unit. Just like, reduce the quality a bit. No end user will ever notice.

[–] [email protected] 8 points 1 month ago

3D printing is such a boon for this. You can make things for yourself put it online for free, and other people can also make it. There's no need for a profit incentive. I hope in the future everyone owns a 3D printer.

[–] [email protected] 19 points 1 month ago (3 children)

Exactly, if you want a good product, have the developers make what "they" want. Usually works out.

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[–] [email protected] 81 points 1 month ago (1 children)

I love this so much. It reminds me of how AMD Threadripper came to be.

Apparently Threadripper was a skunkworks project by some of the engineers at AMD that they worked on in their spare time. They wanted to see if they could basically slap together a bunch of normal CPU dyes into on mega chip with a high speed/bandwidth interposer connecting them together.

It was almost abandoned and they had to fight to get it taken seriously. But it proved to be a viable product, and singlehandedly was responsible for decimating what was left of Intel's place in the HEDT market so badly, that after several years of failed attempts to keep up, Intel officially announced that they wouldn't be competing in that space anymore.

It's such a cool thing when talented and passionate people come together without having to be subject to strict marketability and just try to create something awesome and revolutionary.

The Steam Deck kicked off an entire new market for handheld gaming devices that had real power to play modern PC games. And despite a bunch of competing and copycat products, the Steam Deck is still king.

I love mine, have close to 200 hours on it, which for me is a ton. I've barely gamed on my main PC in the last year, it's just so much more comfortable to play on the couch or in my bed.

[–] [email protected] 14 points 1 month ago

It's just too bad that AMD is also not competing in the HEDT space now, leaving no reasonable options whatsoever

[–] [email protected] 49 points 1 month ago (1 children)

It really shows, because it's just a well thought out, no compromises device. I'm still crossing my fingers hoping that they're getting somewhere with the steam controller 2 prototypes that I'm sure they're playing with if only for shits and giggles

[–] [email protected] 7 points 1 month ago* (last edited 1 month ago) (3 children)

The first one didn't sell that well, so doubt it. Which is a shame, since it's the best controller I ever had. If they removed the buttons and put in a joystick (or removed the right Gaben nipple) it would've been perfect.

[–] [email protected] 6 points 1 month ago

But so many people have decks now, it would make sense to market a dedicated controller for docked mode. At least that's what I'm desperately hoping for.

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[–] [email protected] 49 points 1 month ago* (last edited 1 month ago) (1 children)

It's also what got me to finally go linux full-time.

I had tried to a couple times before, but always ran into one too many snags.

When the deck was announced I thought to myself "that can't work with every game, can it?" as I'd attempted that myself.

But I had to see for myself, and the improvements in proton were staggering. And it's gotten even better since! Who would have though Apex Legends, Hunt Showdown, and a bunch of other holdouts and anti-cheat games would be running on linux within a year of the deck releasing?

[–] [email protected] 28 points 1 month ago (2 children)

it's the year of linux on the toilet!

[–] [email protected] 11 points 1 month ago (2 children)
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[–] [email protected] 49 points 1 month ago (2 children)

In the early days I thought it would be some niche gimmick that would never take off. Turns out it wasn't and it's the best handheld gaming machine ever made.

It feels good to be wrong!

[–] [email protected] 18 points 1 month ago (4 children)

I adore mine. Not the best for GPU-intensive games like Elden Ring or Resident Evil 4 remake.... But for essentially everything else it's just the best.

Minecraft, 90fps Balatro, Slay The Spire, Binding of Isaac and similar.... 90fps Dark Souls 1-3 - 90fps!

Very, very happy.

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[–] [email protected] 27 points 1 month ago (1 children)

When I heard of it, I was wondering who that was for and what was even the point. Since I got mine, I barely play on my desktop PC anymore. I really didn't expect to live it this much.

[–] [email protected] 7 points 1 month ago

This is a shared experience.

Every single person in my circle gave the biggest wtf to it and when they finally got it, talk about how they rarely use their gaming PC.

[–] [email protected] 26 points 1 month ago

I'll be real, before the Steam Deck existed, I was toying around with the idea of either building something basically like it, or how to slap a Steam Link into that kind of formfactor (3d printer, breadboard shenanigans, etc.)

Was very pleasantly surprised when Valve announced exactly what I wanted. Have been happy with it ever since.

[–] [email protected] 18 points 1 month ago (1 children)

still loving and using it. grabbed bf1942 from the archive.org, now playing in lan with friendo and 255 bots. epic joy.

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[–] [email protected] 14 points 1 month ago* (last edited 1 month ago) (4 children)

There’s another product that probably was this and ended up… somewhat badly. Valve index

It wasn’t bad in itself but the whole vr thing kinda missed the chance for whatever reason and now Zuckerberg took over it mercilessly. Maybe it was naive to think it will ever take hold outside of simming

Still the beginnings were real fun and that valve demo was so real I had panic attack from past me agoraphobia while in tutorial

[–] [email protected] 13 points 1 month ago (4 children)

Yeah, it's really sad. VR is great for some experiences. There's just two issues with it. The largest is the price. It's pretty expensive for something that doesn't have much content. The second smaller issue is that it's too hard to swap into and out of. I can just sit down at my computer and instantly get into something, but switching to VR takes effort.

The price can probably be solved over time, assuming we keep making VR hardware. The convenience is harder. I don't think there's a solution to that, at least not in the near future.

[–] [email protected] 6 points 1 month ago (9 children)

You can now get refurbished for around $200. Mostly the meta quest 2. I'd be happier with something that isn't meta affiliated, but it's a solid headset. Considering how expensive most of the rest are, getting it down this far is pretty good. Maybe in a decade, there will be more entry headsets at this price point or lower.

Convenience: meta has hand tracking as controllers and can play games by itself so you only need to put the headset on, and theirs is much lighter than the old vives I cut my VR teeth on. The head strap isn't great still for convenience, but there are third party straps that are much easier to put on and take off. The framework for convenient VR is there, but support is dwindling as there's not much money in the VR market compared to the cost vs anything else in games.

I hate that most of this is about meta, but I haven't seen anyone else really making great strides in VR. There's a Chinese company I need to find again which apparently made super light headsets I was going to keep an eye on and forgot.

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[–] [email protected] 6 points 1 month ago

Valve isn't done in VR. it doesn't feel the need to put out a headset every year.

Same with the Vive. It wasn't the end. Index isn't the end. When they find something they can innovate they will.

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[–] [email protected] 13 points 1 month ago* (last edited 1 month ago)

I am impressed with how many games are now playable on Linux with Proton and how well they look and play, to think this game meanwhile has graphics glitches on the PS5. I might get one myself.

[–] [email protected] 12 points 1 month ago (10 children)

While you're all here what controller do you use for your deck? Been thinking of getting one of the hall effect 8bitdo ones, but I'm open to trying anything.

[–] [email protected] 7 points 1 month ago (1 children)

OG steam controllers for me!

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[–] [email protected] 11 points 1 month ago

That's how all products should be

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