this post was submitted on 22 Jun 2024
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Pixel Dungeon

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As mentioned last week, Shattered Pixel Dungeon's catalog is being expanded, but it's getting more than just new items. The catalog now also includes all of the game's enemies (plus plants and traps), and lore documents!

In total this means the new catalog has gone from 101 things to just shy of 500! It'll also keep track of stats such as how many times you've defeated an enemy, and comes with 9 new badges.

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[–] [email protected] 1 points 2 months ago (1 children)

How many times you defeated an enemy in the current run or all time?

[–] [email protected] 2 points 2 months ago (1 children)

All the numbers it tracks are over all of your runs. In total it tracks:

  • upgrades on equipment
  • uses on consumables (alchemy only counts as 'using' if the item is designed to be alchemized)
  • kills on enemies
  • triggers on plants and traps
[–] [email protected] 1 points 2 months ago (1 children)

Hmm, what are your hopes for this stats? Like what do you hope the playerbase uses the stats for

The tracking of consumables is really good, I think I could use it to track which items I need to use more

[–] [email protected] 2 points 2 months ago (1 children)

It's mostly just for fun, I don't expect the numbers to be useful in any real practical sense.

[–] [email protected] 1 points 2 months ago

Ah, I understand, thank you

[–] [email protected] 1 points 1 month ago (1 children)

Just curious if you're willing to share any info on those 9 badges. Any chance they're related to the subclasses? It's sort of weird that Gladiator players get one more badge than anyone else.

[–] [email protected] 1 points 1 month ago

The badges are all relating to the new catalogs, replacing the old researcher badges. I do agree that it would be nice to have more specific badges for each of the heroes/subclasses though.

[–] [email protected] 1 points 2 months ago

9 badges? Time for some hunting then!