this post was submitted on 12 Apr 2024
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Games

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[–] gravitywell 27 points 7 months ago (1 children)

Part of me hopes they do this kinda stuff more, make the platform uninviting for developers so they can move to something better... Like IRC

[–] stev3yd 7 points 7 months ago (1 children)

I love IRC. Was a fun way to talk to my Counter-Strike back in the day. Still idle on libre chat. I hate that discord is everywhere but it’s just easy for people.

[–] pastermil 5 points 7 months ago (2 children)
[–] weirdo_from_space 2 points 7 months ago

Last time I used it Matrix was slow as hell. I don't know if it improved since then. XMPP is great but public servers are a wasteland.

[–] [email protected] 2 points 7 months ago

I use matrix, but the issue is convincing your entire friend base to move to another platform.

[–] [email protected] 6 points 7 months ago

Don't worry they'll be back and in greater numbers - Ben

[–] [email protected] 3 points 7 months ago

This is the best summary I could come up with:


Both Suyu and Sudachi began as forks of Yuzu, the emulator that Nintendo sued out of existence on March 4th.

Developers of Yuzu’s forks also claimed they were changing the code further, among other practices, in an effort to avoid pissing Nintendo off.

But it’s possible that people were sharing Nintendo’s cryptographic keys, firmware, or even entire pirated games in these servers despite those commitments.

Even if Suyu and Sudachi were infringing, Discord’s policy does not suggest it would permaban, much less nuke entire servers, on the first offense.

Discord did not answer questions about whether these users were repeat copyright infringers, had received any previous warnings, or were forwarded any takedown requests.

Nintendo isn’t just targeting Switch emulators with its latest round of takedowns but also some of the tools that aid them: it sent DMCA takedown requests to GitHub to remove 27 forks of the Sigpatch Updater, as well as Lockpick_RCM, kezplez-nx, and Incognito_RCM, which help Switch owners and developers obtain encryption keys.


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