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submitted 4 months ago by [email protected] to c/[email protected]

Arrowhead has been curating the game with a Game Master named Joel. Everyone thank Joel for giving our missions that human touch.

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[-] [email protected] 32 points 4 months ago* (last edited 4 months ago)

There have been some sudden moments where maybe one planet was too easy or one was too hard and [Joel] had to get up in the middle of the night.

I laughed out loud that they woke this poor dude up in the middle of the night. Like how did that conversation go? "Joel! EMERGENCY! POPLI IX is too hard! Wake up and fix it!"

Jokes aside, I think it's awesome they have a game director who can influence the story in real-time to keep things interesting.

[-] [email protected] 18 points 4 months ago

I have always been hoping for an mmo where the devs in real time control the story and respond on the fly to player actions or planed reactions. I hear tales of emergent story telling only in ultimate online and eve online. I am interested in where this takes hell divers 2

[-] [email protected] 2 points 4 months ago

Exited, no... Super exited where this will take us.

I just hope they fix the armor rating before the war goes nuts.

[-] mindbleach 1 points 4 months ago

Overall, not per-game.

Which might've explained the queues.

this post was submitted on 29 Feb 2024
63 points (98.5% liked)

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